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path: root/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
AgeCommit message (Expand)Author
2022-08-26DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic numberPtolemy
2022-08-26DRTVWR-559: PBR: Cleanup debugPtolemy
2022-08-24DRTVWR-559: CleanupPtolemy
2022-08-24SL-17702: PBR: Use legacy attenuation for point lightsPtolemy
2022-08-24SL-17702: PBR: Optimize BRDF diffusePtolemy
2022-08-23SL-17766: PBR: Add V_GGX referencesPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-22SL-17975: PBR: Add light debuggingPtolemy
2022-08-10SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilitiesPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,...Ptolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy
2019-01-30SL-10415, SL-10434Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred lighti...Graham Linden
2018-11-09Add missing new shader files.Graham Linden