Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2012-02-15 | SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled. | Dave Parks | |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks | |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when ↵ | Dave Parks | |
using shaders. | |||
2011-08-19 | merge | Dave Parks | |
2011-08-17 | add proper license headers to files that did not have them | Oz Linden | |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵ | Dave Parks | |
texture rendering based on available hardware. | |||
2010-08-26 | Add missing files from viewer-experimental | Dave Parks | |