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path: root/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
AgeCommit message (Collapse)Author
2013-06-18Occlusion culling overhaul.Dave Parks
2013-06-09NORSPEC-246 fix shader compile errors from missing returnGraham Madarasz
2013-06-09NORSPEC-246 fix issues with normal encoding on precision-deprived hardware ↵Graham Madarasz
and remove haxors
2013-06-09NORSPEC-246 WIP fix handling of encoded normals with single FP only cardsGraham Madarasz
2013-05-08Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-05-07Fix for bad light map generation/sampling.Dave Parks
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2011-11-16SH-1618 FIXLeslie Linden
SH-1619 FIX SH-1620 FIX SH-2621 FIX * Got lighting, shadows, and ambient occlusion working on ATI macs. * Re-enabled ambient occlusion on ATI macs. * Re-enabled depth of field on ATI macs. Reviewed by Runitai Linden.
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for ↵Dave Parks
outputs -- no more deprecation warnings on nvidia
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-01-30dither compat tweakTofu Buzzard
2011-01-21adjust SSAO towards a stronger, darker effect curveTofu Buzzard
(transplanted from 4b7066a9a309fa82727c0b403cc6f20720077dc0)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
(transplanted from ef938dea0504b12fcf802f38fcf5457ba566c468)
2010-12-15CTS-411 edge ghosting in deferred rendering (w/shadows and shadow smoothing ↵Tofu Buzzard
enabled) (transplanted from c698ce37c0502597aafc75fcf9c37ff2970b7faf) (transplanted from ae92e806703a0c03ec2ab76d74906c7465285aaf)
2010-10-06ATI compatibility passDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.
2009-02-18Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵Brad Kittenbrink
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833