Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵ | Dave Parks | |
texture rendering based on available hardware. | |||
2011-05-25 | Make avatars use same shadow offset magic as prims. | Dave Parks | |
2010-10-06 | ATI compatibility pass | Dave Parks | |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed | |
See https://wiki.lindenlab.com/wiki/License_Substitution for details. | |||
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks | |
Self reviewed. | |||
2009-02-18 | Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵ | Brad Kittenbrink | |
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833 |