Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks | |
2011-08-19 | merge | Dave Parks | |
2011-08-17 | add proper license headers to files that did not have them | Oz Linden | |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline ↵ | Dave Parks | |
complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). | |||
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵ | Dave Parks | |
texture rendering based on available hardware. | |||
2011-02-08 | Reduce number of potential joints in a rigged mesh to 32 for backwards ↵ | Dave Parks | |
compatibility with ATI X1950 | |||
2010-08-26 | Add missing files from viewer-experimental | Dave Parks | |