Age | Commit message (Collapse) | Author |
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internationalization
Changes:
1. Remove hard coded button's width. Now buttons will be reshaped to required size if the required width is bigger then default.
2. Default width is configurable now.
--HG--
branch : product-engine
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The URL for the Home side tray is specified in settings.xml. It can
now be overriden on a grid-level via a "home_sidetray_url" token sent
by login.cgi.
I also updated the Home URL in settings.xml to pass through a bunch of
information to the web server as query params. These include:
p= : the authentication token from login.cgi
lang= : the user's current two-letter language setting
channel= : the viewer's channel name, e.g., "Second Life Beta",
"Second Life Release", "Snowglobe", etc.
version= : the viewer's version number, e.g., "2.0.0.200712"
major= : the viewer's major version number, e.g. "2"
minor= : the viewer's minor version number, e.g. "0"
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Optimized LLFolderViewItem constructor by passing param block as
const ref to avoid copies.
Removed per-item arrow and background images, use defaults.
Removed unneeded static image pointers.
Removed hard-coded rounded_square.tga, replaced with Rounded_Square
Ditto for folder_arrow.tga
Reviewed with Richard.
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EXT-3757 Text Placement is Too High when Editing Landmark/Outfit/Notecard Names
reviewed by Richard
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--HG--
branch : product-engine
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should be human readable)
-- for now phone number is split on parts by two digits from right to left. The first left part can have 2 or 3 digits, i.e. +44-33-33-44-55-66 or 12-34-56-78-90.
--HG--
branch : product-engine
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Make wind volume configurable via setting AudioLevelWind, currently
set to 0.5. Changing this to 1.0 will restore the viewer 1.23 behavior
Reviewed with Leyla.
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Changed back to 8 pixel indent, as Ben Glenn was seeing confusion in
user tests with lesser indents. Made it a setting, FolderIndentation
in case we want to change in the future.
Reviewed with Leyla.
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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These IDs are sent as the following query parameters to the search
server: sid=, rid=, pid=, for the Session ID, Region ID, and Parcel ID
respectively.
For some reason, Parcel ID always seems to be NULL though. I'll file a
separate JIRA for that.
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Voice states and fade timeout xml driven)
-- made timeout to fade HAS LEFT Voice participant xml driven
--HG--
branch : product-engine
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--HG--
branch : avatar-pipeline
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following changes:
1) remove renderavatarinvisible - no longer need this debug setting
2) add showobjectrenderingcost (default:TRUE) so we can turn this feature off if necessary
3) add showdebugappearanceeditor (default:FALSE) so we can test the future appearance editor
code reviewed by vir and seraph
--HG--
branch : avatar-pipeline
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data client
Conceptually reviewed by Monroe
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EXT-2649 [BSI] Confirm on Drop
EXT-3416 Can't name a new gesture on creation (and renaming is HARD)
reviewed by James
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Search and the Home sidetray now have their own specific
authentication keys that they support from login.cgi, but they
fallback to a common key as follows:
Search: "search_token", fallback to "auth_token"
Home: "home_sidetray_token", fallback to "auth_token"
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The search URL is now specified in app_settings/settings.xml (instead
of in floater_search.xml), and it is now defined more flexibly with
support for various substitution strings, such as [QUERY], [AUTH_KEY],
[MATURITY], [GODLIKE], etc.
I pulled the common substitution code out into a new static method,
LLWeb::expandURLSubstitutions(). This provides support for common
strings like [VERSION], [CHANNEL], [LANGUAGE], [OS], etc. The Help and
Home sidetray code has been updated to use this new function, to avoid
replicating this behavior 3 times.
I also cleaned up the app_settings/settings.xml file and removed the
old search keys of: SearchURLDefault, SearchURLQuery, and
SearchURLSuffix2.
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placement to match.
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Added bottom_pad attribute to widgets/button.xml and removed old
LLBUTTON_VPAD global and ButtonVPad saved setting.
Reviewed with Richard.
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This change bumps the queue sizes way up, because we
think that the "isInterestingEnough()" call will prevent
loading more media data than we think is necessary.
Still need to implement it in LLVOVolume, though
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This is a fairly major change that addresses the issue of an object
with constantly-updating media. Before, that object would be put
into our single queue and sorted to a particular spot, and since it
continuously updates, it would "always be there". That means that
nothing "behind" it would ever get serviced.
This change introduces two queues for each MDC: one is the same
"sorted" queue as before, and the other is unsorted, and
"round-robins". New objects go into the sorted queue, objects
whose media we already know about get put into the unsorted queue.
The two queues are interleaved when serviced (one then the other is
serviced -- if one is empty we try the other -- until they are both
drained).
The round-robin queue works a little differently: after an item is
fetched from that queue (remember this would be an item we already
know about), that request is marked and put back at the end of the
queue. If that object gets a UDP update while in the queue, that mark
is "cleared". When it gets to the front of the queue again, if it
still marked, it is thrown away. If it is not marked, it is fetched,
and again marked and put at the end. This makes the queue
self-limiting in how big it can get.
I have also made some other changes:
- The sorting comparator now just delegates to the object for its
"interest" calculation. A higher value = more interesting.
LLVOVolume now uses its PixelArea for its "interest" calculation,
which seems apparently better (the prior distance calculation was
wrong anyway).
- The score is cached before the sort operation is performed, so that
it won't be expensive to sort
- Now, the media version that is fetched is saved in the LLVOVolume,
and we do not update if it is not newer (this is not very
useful...yet.)
- I've introduced hard limits (settable by debug settings) on the size
of the queues. The sorted queue will be culled (after sort) to that
count. NOTE: this will probably get removed in a later checkin, as
I've already gotten feedback that this is not desirable
- I've reorganized LLMediaDataClient so it makes more sense.
- I've made the request object a little smaller, so the queue won't take up so
much memory (more work could be done here)
- Added a unit test for the two-queue case (though more tests are needed!)
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--HG--
branch : product-engine
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Added more cleanup to the reset_login call.
Added new settings to control UseCircuitCode message timeouts to allow testing of this failure.
Reviewed by Richard
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--HG--
branch : product-engine
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