Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden | |
2018-12-10 | SL-9698 [EEP] Add beacons that point to sun & moon position | maxim_productengine | |
2018-11-14 | Merge | Rider Linden | |
2018-10-03 | SL-966 - added scale constraints for animated object attachments | Brad Payne (Vir Linden) | |
2018-10-03 | SL-966 - bug fixes, added lerp control for algorithm tweaking | Brad Payne (Vir Linden) | |
2018-09-21 | SL-9714 [EEP] Allow changing permissions of environment settings using the ↵ | maxim_productengine | |
bulk perms floater | |||
2018-09-21 | SL-9715 [EEP] Allow setting default creation permissions for environment ↵ | maxim_productengine | |
settings | |||
2018-09-12 | SL-9634 turn off nSight debug setting breaking snapshots (glReadPixels is ↵ | Graham Linden | |
incompatible with nSight debugging) | |||
2018-09-11 | Merge advanced atmo WIP | Graham Linden | |
2018-09-11 | Hide UI related to advanced atmospherics and make it off by default again. | Graham Linden | |
2018-09-10 | Add copies of existing lighting shaders for advanced atmo path. | Graham Linden | |
Enable advanced atmo by default. Disable nSight in settings.xml Remove MSVC debug pragmas. | |||
2018-09-10 | SL-966 - animated object size/pos constraints cont, including some settings ↵ | Brad Payne (Vir Linden) | |
for debugging. additional options to anim_tool.py for making test animations | |||
2018-09-06 | Fix tex format mismatch between what libatmosphere was generating and what ↵ | Graham Linden | |
we were claiming to use in rendering. First pass at sky shader using libatmosphere sky radiance lookup. Add atmo density controls to ext daycycle floater tabs. | |||
2018-09-06 | SL-966 - size and pos limit calcs moved to sep method. Global scale option ↵ | Brad Payne (Vir Linden) | |
for testing of size limits. | |||
2018-09-04 | 8283/4 WIP | Graham Linden | |
2018-08-31 | MAINT-8983 cut RenderShadowBias down to -0.004 to get shadows reconnected to ↵ | Graham Linden | |
the ground | |||
2018-08-03 | Merge | Rider Linden | |
2018-08-02 | merge | Brad Payne (Vir Linden) | |
2018-08-01 | SL-937 - added debug setting DebugObjectLODs to help track LOD calculations ↵ | Brad Payne (Vir Linden) | |
especially for rigged meshes | |||
2018-07-09 | Restore setting the inv proj matrix for advanced atmo render path. | Graham Linden | |
Set nSight debug setting to 0 to fix ALM snapshots. Add popMatrix call to balance push around heavenly body rendering in ALM and fix mat stack overflow. | |||
2018-06-29 | MAINT-8260 make TextureLoadFullRes not persistent to avoid issues with ↵ | Graham Linden | |
accidentally setting it on systems which cannot handle the mem load it implies | |||
2018-06-21 | Merge | Rider Linden | |
2018-06-21 | merge | Brad Payne (Vir Linden) | |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden | |
Add MouseMoon positioning ala MouseSun debug setting and accessors to use it. | |||
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-06-05 | SL-915 - incremental updates to dynamic bounding box, setting to control detail. | Brad Payne (Vir Linden) | |
2018-06-01 | Merge to 5.1.6 | Graham Linden | |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate ↵ | Graham Linden | |
coord systems in use. Fix class2 softenLightF shader. | |||
2018-05-31 | Merge | Rider Linden | |
2018-06-01 | merge from viewer-release | andreykproductengine | |
2018-05-23 | Merge | Graham Linden graham@lindenlab.com | |
2018-05-22 | Merge | Rider Linden | |
2018-05-18 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-05-16 | Merge and disable new sky render. | Graham Linden graham@lindenlab.com | |
2018-06-07 | MAINT-8730 Remove unused fetchFeatureTable code | andreykproductengine | |
2018-05-02 | MAINT-8553 Allow copy a link or copy a folder containing a link in inventory. | maxim_productengine | |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com | |
2018-04-20 | Move class3 sky/cloud shaders to where they need to be to get picked up by ALM. | Graham Linden graham@lindenlab.com | |
Modify autobuild.xml to use new libatmo w/ state save/restore fixes (addresses font render glitch). Put in nSight debug support. | |||
2018-04-13 | Merge | Rider Linden | |
2018-04-12 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-04-12 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-05-18 | merge | Brad Payne (Vir Linden) | |
2018-04-13 | merge, mac build fix | Brad Payne (Vir Linden) | |
2018-02-28 | Merge | Graham Linden graham@lindenlab.com | |
2018-02-22 | SL-860 - clean up of interim code | Brad Payne (Vir Linden) | |
2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com | |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
2018-02-15 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-02-14 | Automated merge with tip of viewer-release | callum_linden | |
2018-02-13 | merge | Brad Payne (Vir Linden) | |