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libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
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reduce the size of potential memory spikes
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debug setting.
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Also make it Persist so if someone hand-edits it to try to find a more
suitable size, they won't have to keep re-editing it for every session.
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DRTVWR-412 Bento (avatar skeleton extensions)
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Reverting MAINT-6259
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Reverting MAINT-6793
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