Age | Commit message (Collapse) | Author | |
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2022-04-18 | Merge branch master (D540) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp | |||
2022-04-05 | Merge remote-tracking branch 'origin/SL-16950' into DRTVWR-540-maint | Andrey Lihatskiy | |
2022-03-09 | SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit ↵ | Dave Parks | |
builds. | |||
2022-03-08 | SL-16950 - handle case that an initial outfit is created in user inventory ↵ | Brad Payne (Vir Linden) | |
before first login | |||
2022-03-07 | SL-16972 Fix for blurry textures when "running out" of system memory. | Dave Parks | |
2022-03-01 | SL-16953 Deprecated NoInventoryLibrary | Andrey Kleshchev | |
Due to changes in SL-16715 | |||
2022-03-01 | Merge branch 'master' (DRTVWR-557) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py | |||
2022-02-28 | Merge branch 'master' into DRTVWR-540-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp | |||
2022-01-27 | SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues | Andrey Kleshchev | |
2022-01-14 | SL-11841 Correct setting | Andrey Lihatskiy | |
2022-01-11 | Revert "SL-11841 make ‘Push to talk’ the default setting" | Andrey Lihatskiy | |
+ post merge conflict fix | |||
2022-01-10 | Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JK | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/key_bindings.xml # indra/newview/llappviewer.cpp # indra/newview/llkeyconflict.cpp | |||
2021-12-26 | Merge branch 'master' into DRTVWR-540-maint | Andrey Lihatskiy | |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton | |
2021-12-15 | Merge branch 'master' into DRTVWR-530-maint | Andrey Lihatskiy | |
2021-12-15 | Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maint | Andrey Kleshchev | |
# Conflicts: # indra/media_plugins/cef/media_plugin_cef.cpp - setOnLoadEndCallback # indra/newview/llviewerassetstorage.cpp - mAssetCoroCount | |||
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵ | Dave Parks | |
(decruftify settings, compatibility pass). | |||
2021-11-30 | SL-16369 Remove Hardware Skinning setting | Mnikolenko Productengine | |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed | |
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba. | |||
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-11-19 | Merge branch 'master' into DRTVWR-540-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llfloatereditextdaycycle.cpp # indra/newview/llviewerinput.cpp | |||
2021-11-16 | DRTVWR-546 merge in master v6.5.1 | Dave Houlton | |
2021-11-16 | Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml | |||
2021-11-16 | Merge branch 'master' into DRTVWR-534 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/VIEWER_VERSION.txt | |||
2021-11-16 | Merge branch 'master' into DRTVWR-519 | Andrey Lihatskiy | |
# Conflicts: # README.md | |||
2021-11-16 | Merge branch 'master' into DRTVWR-530-maint | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt | |||
2021-11-16 | Merge branch 'master' into DRTVWR-527-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/newview/installers/windows/lang_pl.nsi # indra/newview/llfloaterpreference.cpp # indra/newview/llinventorymodel.cpp | |||
2021-11-15 | Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread" | Dave Houlton | |
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19. | |||
2021-11-10 | Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed | |
2021-11-09 | SL-16330 Clean up vertical sync handling, add to UI | Mnikolenko Productengine | |
2021-11-04 | SL-16202: Merge branch 'sl-16220' into glthread | Nat Goodspeed | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-22 | merge | Brad Payne (Vir Linden) | |
2021-10-22 | SL-16220: Add LL::ThreadPool class and a "General" instance. | Nat Goodspeed | |
ThreadPool bundles a WorkQueue with the specified number of worker threads to service it. Each ThreadPool has a name that can be used to locate its WorkQueue. Each worker thread calls WorkQueue::runUntilClose(). ThreadPool listens on the "LLApp" LLEventPump for shutdown notification. On receiving that, it closes its WorkQueue and then join()s each of its worker threads for orderly shutdown. Add a settings.xml entry "ThreadPoolSizes", the first LLSD-valued settings entry to expect a map: pool name->size. The expectation is that usually code instantiating a particular ThreadPool will have a default size in mind, but it should check "ThreadPoolSizes" for a user override. Make idle_startup()'s STATE_SEED_CAP_GRANTED state instantiate a "General" ThreadPool. This is function-static for lazy initialization. Eliminate LLMainLoopRepeater, which is completely unreferenced. Any potential future use cases are better addressed by posting to the main loop's WorkQueue. Eliminate llappviewer.cpp's private LLDeferredTaskList class, which implemented LLAppViewer::addOnIdleCallback(). Make addOnIdleCallback() post work to the main loop's WorkQueue instead. | |||
2021-10-20 | SL-16220: Add a WorkQueue to be serviced by mainloop. | Nat Goodspeed | |
Make LLAppViewer::idle() call LL::WorkQueue::runFor() to dequeue and run some or all of the pending responses from worker threads. Add a MainWorkTime setting to specify the time slice the main loop may devote each frame to servicing such responses. | |||
2021-10-11 | SL-16099 Followup -- disable VAOs since they still run like garbage in busy ↵ | Runitai Linden | |
scenes. | |||
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵ | Dave Parks | |
VAOs by default. | |||
2021-09-28 | SL-16102 Set window title to agent name (child of SL-15999 Support for low ↵ | Callum Linden | |
overhead, non interactive viewer sessions) | |||
2021-09-20 | SL-16043 Fix DisableVerticalSync, default DisableVerticalSync to off, remove ↵ | Dave Parks | |
broken frame limiter code (use vsync if you want to limit framerate). | |||
2021-09-21 | Revert "SL-11841 make ‘Push to talk’ the default setting" | Andrey Kleshchev | |
This reverts commits: 126877bc5ba45ff6b0b31368c55f894a0beaf5bf b661f62a7ad4dad9806eda8f4c8f2c9d64b3efbb ce660c7e7bb6e19a23d634fb6d3249330bf2d74c | |||
2021-09-21 | SL-11841 make ‘Push to talk’ the default setting | Andrey Kleshchev | |
2021-09-17 | SL-11841 make ‘Push to talk’ the default setting | Andrey Kleshchev | |
2021-09-16 | SL-15999 - added --noninteractive command line option | Brad Payne (Vir Linden) | |
2021-09-09 | SL-11841 make ‘Push to talk’ the default setting | Mnikolenko Productengine | |
2021-09-03 | Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mix | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llappviewerwin32.cpp # indra/newview/llmachineid.cpp | |||
2021-09-01 | SL-11841 make ‘Push to talk’ the default setting | Mnikolenko Productengine | |
2021-08-31 | SL-15768 Restored collision sound default behaviour | Andrey Kleshchev | |
2021-08-30 | SL-15918 Experimental feature to perform multiple render passes and reduce ↵ | Callum Prentice | |
missing content - additional - 3 passes seems to work better than 2 | |||
2021-08-30 | SL-15918 Experimental feature to perform multiple render passes and reduce ↵ | Callum Prentice | |
missing content - fixed | |||
2021-08-20 | DRTVWR-534: Batch of modifications to 360 capture project after moving from ↵ | Callum Prentice | |
internal repo to public one. |