Age | Commit message (Collapse) | Author |
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left.
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with.
* LLAgent now keeps track of whether or not the agent can build in the current
parcel.
* Hooked up is_enabled_function to build and speak commands.
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* About land
* Appearance
* Gestures
* Inventory
* Map
* Nearby voice
* Snapshot
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change the state of their parent button
* Toolbar buttons now display green when its corresponding floater is open or
minimized.
* Made changes to buttons so flash time and rate is configurable
* Removed unused "highlight_color" attribute from LLButton
* Implemented "isVisible" function for toolbar button floaters. It returns true
when the floater is visible or minimized.
* Toolbar floater unminimize now also puts focus to the floater
* All commands now specify their "is_running_function" for toolbar button state
* ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings
and are now configurable on the button. Toolbar buttons are set to never
flash and this functionality is used to show which buttons have windows open.
* All toybox buttons show hover glow even when disabled
Reviewed by Richard.
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currently not hooked to any functionality.
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is still problematic for FUI floaters.
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* Hooked up commands to their respective floaters
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buttons that I can d&d into the toolbars
EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition.
EXP-1267 FIX -- Enable/disable buttons in the toybox
* Hooked up button callbacks to the toolbar buttons
* Fixed toybox button enable/disable to function properly and live update as
buttons change states.
* Removed the toybox toolbar background image
Reviewed by Leyla
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buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the
LLToolBarView has them anywhere.
* Commands now have argument to specify whether or not they should be in the
toybox.
* LLCommandId is now used a universal reference for commands.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1235 FIX -- Make the toybox available through the context menus associated with the other toolbars
EXP-1248 FIX -- Implement context menu on toolbars
* New commands are listed
* Toolbars can now be made read-only (as in the toybox) or editable (as in the others)
* Toolbars that are not read-only have a context menu that allows button type editing.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
* Added all documented FUI commands from the wiki, 20 in all, with text,
tooltips and placeholder icons.
* Note current toolbar checked in toolbar code does not lay these commands out
properly.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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