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2024-06-26Rename "Second Life" titles when using CocoaErik Kundiman
For when not using SDL2 for macOS too. It took me a while to find where to rename these (which might be easier to find if I was on an Xcode project maybe? Not sure). I couldn't open the nib file using Xcode (opening the xib would even require me to have its format updated first). So what I did was, `plutil -convert xml1 -o SecondLife.xib SecondLife.nib` (The output could be some other name, to be honest.) Rename all "Second Life" to "Megapahit" in the generated xib, and then convert it back to binary. `plutil -convert binary1 -o SecondLife.nib SecondLife.xib` I just had to output the generated ASCII one to an existing file, so I just reverted it, no need to track any changes there. `git restore SecondLife.xib`
2014-01-30MAINT-3674 FIXED Menu item text is changedMnikolenko ProductEngine
2013-07-11Fix a crash on 10.6.x due to auto layout not being supported in 10.6 nibs.Geenz
2013-05-23Override NSPanel's close method to hide the window instead of actually ↵Geenz
removing the window.
2013-05-13Added IME input window white list.Geenz
2013-04-01First pass at adding a viable replacement for TSM's old UseInputWindow ↵Geenz
method (which is now deprecated with seemingly no Cocoa replacement).
2013-03-19IME support (and revamped text input support) semi-working.Geenz
2013-03-11Bug fixing and prep-work for IME support (along with refactored text input ↵Geenz
in general).
2013-03-04Fix for Command + W closing the viewer window. The old viewer didn't ↵Geenz
actually use the File menu, so we'll remove it for the time being.
2013-02-25Removed the minimum 1024x768 window constraint to better suit smaller displays.Geenz
2013-02-15XIB file cleanup.Geenz
2013-01-15OS X 10.7+'s Autosave functionality now handles window restoration.Geenz
2013-01-15This *should* put an end to our modifier key woes.Geenz
2013-01-02Fixed the enter and return keys not being sent appropriately as unicode ↵Geenz
characters.
2012-12-29Added requisite SecondLife.nib file required for compiling the viewer.Geenz
2012-12-29Huge amount of refactoring to use Cocoa here:Geenz
- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory. - xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future. - LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work. - Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse. - Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down. - LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate. - Fullscreen support has been implemented for OS X 10.7+ This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
2007-01-02Print done when done.James Cook