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path: root/indra/newview/CMakeLists.txt
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2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-15CI: adopt xz compressionBennett Goble
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time.
2024-04-15Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-04-11CI: adopt xz compressionBennett Goble
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time.
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-06SL-20429 Fix emoji categories having mixed translationsAndrey Kleshchev
Was caused by package substituting '&' with 'and' instead of '&'
2024-03-01Merge branch 'main' into marchcat/yz-mergeAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorygallery.cpp
2024-02-05Merge branch 'DRTVWR-599-maint-Z' into release/maint-yzAndrey Lihatskiy
# Conflicts: # indra/newview/llchiclet.h
2024-01-09Fix project structure generated by CMakeAnsariel
2023-12-18Merge branch 'main' into DRTVWR-594-maint-YAndrey Lihatskiy
2023-12-15Merge branch 'main' into DRTVWR-489Andrey Lihatskiy
# Conflicts: # indra/newview/fonts/DejaVu-license.txt # indra/newview/fonts/DejaVuSans-Bold.ttf # indra/newview/fonts/DejaVuSans-BoldOblique.ttf # indra/newview/fonts/DejaVuSans-Oblique.ttf # indra/newview/fonts/DejaVuSans.ttf # indra/newview/fonts/DejaVuSansMono.ttf
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-11-30Merge branch 'DRTVWR-594-maint-Y' into marchcat/594-y-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorygallery.cpp # indra/newview/skins/default/xui/en/notifications.xml
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-10-26SL-20536: Fix build error C1128. secondlife-bin object file too big. Compile ↵Cosmic Linden
with /bigobj
2023-10-25Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-10-26D587 Post merge fmod issues fixAndrey Kleshchev
2023-10-25Merge branch 'viewer_bulky_thumbs' into marchcat/maint-Y-bulky-thumbsAndrey Lihatskiy
# Conflicts: # indra/newview/skins/default/xui/en/menu_viewer.xml
2023-10-08Merge branch main into DRTVWR-489Alexander Gavriliuk
2023-10-04SL-18837: Merge branch 'main' of secondlife/viewer into actionsNat Goodspeed
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/VIEWER_VERSION.txt # indra/newview/llagent.cpp # indra/newview/llfloaternewfeaturenotification.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorymodel.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/llpanelmaininventory.cpp # indra/newview/llpanelmaininventory.h # indra/newview/llsidepaneltaskinfo.cpp # indra/newview/llsidepaneltaskinfo.h # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/llviewerinventory.cpp # indra/newview/llviewerobject.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llviewertexturelist.h # indra/newview/skins/default/xui/en/floater_new_feature_notification.xml # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-07SL-18837: Without USE_BUGSPLAT, no target generate_symbols.Nat Goodspeed
2023-09-02SL-19243: Post xcarchive.zip instead of separate symbols tarball.Nat Goodspeed
On Mac, in the CMake USE_BUGSPLAT logic, we created both xcarchive.zip (which is what BugSplat wants to see) and secondlife-symbols-darwin -64.tar.bz2 (which we don't think is used for anything). The tarball was posted to codeticket -- but why? If the point is to manually re-upload to BugSplat in case of failure, we'll do better saving xcarchive.zip to codeticket. For SL-19243, posting xcarchive.zip directly supports the goal of breaking out the upload to BugSplat as a separate step. Anyway, since xcarchive.zip is a superset of the tarball, the tarball can be recreated from the zip file, whereas the zip file can't be recreated from the tarball without opening the .dmg installer and extracting the viewer executable. If the xcarchive.zip file exists (that is, on Mac), post that to codeticket or GitHub, as applicable, instead of the tarball. In fact, in the USE_BUGSPLAT case, don't even bother creating the tarball since we're going to ignore it. Make the new build.sh logic that insists on BUGSPLAT_USER and BUGSPLAT_PASS conditional on BUGSPLAT_DB.
2023-08-21SL-20145 New inventory feature notificationAndrey Kleshchev
Pulled in relevant parts from SL-19929
2023-08-17Remove the original prototype tool Bulky Thumbs since it is now superceded ↵Callum Prentice
by the Inventory Thumbnail Helper tool
2023-08-11 SL-20109: Now that it seems that the tool might be useful, make a new ↵Callum Prentice
version with a proper name and start worknig on it. Prototype bulky thumbs one will be removed after new version is working
2023-08-01First commit of code to investigate how we might do bulk uploads of ↵Callum Prentice
inventory item thumbnails - both from a code and a UI perspective
2023-06-29SL-19929 New inventory feature notificationAndrey Kleshchev
2023-05-02MErge with main after Viewer releaseCallum Prentice
2023-05-02Merge branch 'main' into DRTVWR-567Andrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-19SL-19623 Updated contributionsAndrey Kleshchev
2023-04-19SL-19623 Merge 'CMake' pull request #150 from Ansarielakleshchev
Fix CMake files related to ICU4C
2023-04-14SL-19575 Create emoji gallery access iconAlexander Gavriliuk
2023-04-10SL-19078: changes to autobuild to unpack the emoji/shortcode 3p library and ↵Callum Prentice
then copy the XML files to the right place in the Viewer dev tree (indra/newview/skins/xui/*/emoji_characters.xml)
2023-04-04Fix CMake files related to ICU4CAnsariel
2023-04-03SL-18458 Followup -- disable vocache unit test to unstick build, sanitize ↵Dave Parks
"object_id" to "local_id"
2023-04-03DRTVWR-489: Fix things up after a messy merge with main because of a ↵Callum Prentice
gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
2023-03-30CMake and tests fixups after merge with main for DRTVWR-559Brad Linden
2023-03-30Merge branch 'main' into DRTVWR-567Maxim Nikolenko
# Conflicts: # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmaininventory.h # indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml # indra/newview/skins/default/xui/en/sidepanel_item_info.xml
2023-03-29Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-03-29SL-19479 Remove outfit photo preview and replace with a pop upAndrey Kleshchev
2023-03-29SL-19379 WIP add basic context menuMaxim Nikolenko
2023-03-21SL-19379 WIP Gallery view Inventory: first passMaxim Nikolenko
2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-03-13Partial solution for SL-18458 Materials override cache not working and ↵Brad Linden
related SL-18684/SL-19206/SL-19173
2023-02-24SL-19234 add Inventory settings floaterMaxim Nikolenko
2023-02-21SL-19108 Rename outfit snapshot floaterAndrey Kleshchev
2023-02-17SL-19108 Build fixAndrey Kleshchev
2023-02-17SL-19108 WIP Managing inventory thumbnail #1Andrey Kleshchev