Age | Commit message (Collapse) | Author |
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In autobuild.xml, specify today's build of the Boost package that includes the
Boost.Context library, and whose boost::dcoroutines library uses Boost.Context
exclusively instead of its previous context-switching underpinnings (source of
the ucontext.h dependency).
Add BOOST_CONTEXT_LIBRARY to Boost.cmake and Copy3rdPartyLibs.cmake. Link it
with the viewer and with the lllogin.cpp test executable.
Track new Boost package convention that our (early, unofficial) Boost.Coroutine
library is now accessed as boost/dcoroutine/etc.h and boost::dcoroutines::etc.
Remove #include <boost/coroutine/coroutine.hpp> from
llviewerprecompiledheaders.h and lllogin.cpp: old rule that Boost.Coroutine
header must be #included before anything else that might use ucontext.h is
gone now that we no longer depend on ucontext.h. In fact remove
-D_XOPEN_SOURCE in 00-Common.cmake because that was inserted specifically to
work around a known problem with the ucontext.h facilities.
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Now that the viewer's own background updater logic is responsible for
downloading a new installer, the only functionality we still use in
linux-updater that couldn't be expressed more simply in bash is the UI. But
since most Linux distros capable of running SL at all have zenity, and all
will have xmessage, we can handle even the UI part. Add xmenity wrapper script
so update_install doesn't have to care which is present, and make the bash
script that used to launch linux-updater do the real work.
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- LLAppDelegate header relocated to LLWindow. Definition is still present in secondlife-bin (for compatibility reasons when loading a nib).
- Return key handling fixed.
- Command key now acts the same as the control key by issuing control character codes when the command key is pressed.
- We now retrieve the window pointer directly from the app delegate in LLWindow.
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- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory.
- xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future.
- LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work.
- Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse.
- Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down.
- LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate.
- Fullscreen support has been implemented for OS X 10.7+
This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
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performance
Reviewed by Simon.
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Disable private memory pools. Make viewer large address aware on windows.
Reviewed by Kelly
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Two fairly simple conflicts: dead stats sending code in the
texture fetch code (new llcorehttp library) and the cleanup
code in llappviewer was moved around in 3.4.x.
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menu option.
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ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
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tested
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repository.
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This was yet another refresh from v-d because of significant changes
to lltexturefetch that would not have been resolvable by casual
application of any merge tool. There are still a few questions
outstanding but this is the initial, optimistic merge.
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Isolate llcorehttp initialization into a utility class (LLAppCoreHttp)
that provides glue between app and library (sets up policies, handles
notifications). Introduce 'TextureFetchConcurrency' debug setting to
provide some field control when absolutely necessary.
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