Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-02 | Merge remote-tracking branch 'RyeMutt/viewer/mac-fixes' into DRTVWR-570-maint-Q | Andrey Lihatskiy | |
2022-10-30 | Fix checks for empty LLSD maps to use size and not emptyMap which is for ↵ | Rye Mutt | |
creating an empty LLSDMap type. | |||
2022-10-29 | Fix use of deprecated CGDisplayAvailableModes with CGDisplayCopyAllDisplayModes | Rye Mutt | |
2022-10-29 | Fix RenderAppleUseMultGL debug setting for enabling threaded GL engine | Rye Mutt | |
2022-10-28 | Clean up autorelease behavior in llwindowmac and additional leaks | Rye Mutt | |
2022-10-28 | Fix leak of copy and paste on mac | Rye Mutt | |
2022-09-15 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llmodelpreview.h | |||
2022-06-29 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp | |||
2022-06-29 | Merge branch 'master' into DRTVWR-544-maint | Andrey Lihatskiy | |
2022-06-23 | mac build fix | Maxim Nikolenko | |
2022-06-21 | SL-17635 remove unused variables | Maxim Nikolenko | |
2022-06-03 | SL-17515 FIXED Extreme Mouse Sensitivity for Certain Actions | Mnikolenko Productengine | |
2022-05-31 | Merge branch 'master' into DRTVWR-544-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h | |||
2022-05-30 | SL-17474 Device context not properly released at shutdown | Andrey Kleshchev | |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-04-29 | SL-17124 make sure window thread wakes up to proces 'quit' message | Andrey Kleshchev | |
2022-04-29 | SL-17124 switchContext and loadShaderFile crashes | Andrey Kleshchev | |
- Do not try initializing shaders if requirements are not met or if window does not exist - Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close() - mHasMultitexture is a solid requirement, if it is not present, we won't be able to run | |||
2022-04-18 | Merge branch master (D540) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp | |||
2022-04-18 | Merge branch 'master' into DRTVWR-544-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llfloatersearch.cpp # indra/newview/llgroupactions.cpp # indra/newview/llvovolume.cpp | |||
2022-04-18 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
2022-03-29 | SL-17074 fix ALT-F4 handling without impacting alt-zoom | Dave Houlton | |
2022-03-24 | SL-17074 Fix Alt-F4 handling bug | Dave Houlton | |
2022-03-14 | SL-16845 PTT Mic doesn't close when leaving window and releasing key | Andrey Kleshchev | |
2022-03-11 | SL-16985 FIXED [Mac] Key combinations for diacritical marks are not working | Mnikolenko ProductEngine | |
2022-03-01 | Merge branch 'master' (DRTVWR-557) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py | |||
2022-02-28 | Merge branch 'master' into DRTVWR-544-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/newview/llviewerregion.cpp | |||
2022-02-28 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
2022-02-28 | Merge branch 'master' into DRTVWR-540-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp | |||
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵ | Dave Parks | |
querying for available video memory. | |||
2022-02-10 | SL-16789 FIXED [MAC] only default cursor is shown after nstalling the Viewer ↵ | Mnikolenko Productengine | |
in a directory with a non-ASCII name | |||
2022-02-08 | SL-16757 FIXED [Mac] third-person cursor doesn't return after switching away ↵ | Mnikolenko ProductEngine | |
from app and back | |||
2022-01-14 | SL-16606: Add profiler category WIN32 | Ptolemy | |
2021-12-26 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
2021-12-26 | Merge branch 'master' into DRTVWR-540-maint | Andrey Lihatskiy | |
2021-12-17 | SL-16454 FIXED Performance viewer login screen is black | Mnikolenko Productengine | |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton | |
2021-12-15 | Merge branch 'master' into DRTVWR-530-maint | Andrey Lihatskiy | |
2021-12-13 | SL-16467 FIXED "Keyboard layout" is not switched | Mnikolenko Productengine | |
2021-12-09 | SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad ↵ | Runitai Linden | |
getClientRectInScreenSpace | |||
2021-12-09 | SL-16480 Fix for window not saving its position on exit. | Runitai Linden | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed | |
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba. | |||
2021-11-23 | SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed | |
2021-11-23 | SL-16400: Address a couple shutdown crashes. | Nat Goodspeed | |
It can happen that we try to post() work for LLWindowWin32's window thread after the thread's WorkQueue has been closed. Also, instead of giving the "General" ThreadPool static lifespan, put it on the heap, anchored with a static unique_ptr. | |||
2021-11-23 | SL-16400: Add ThreadPool::start() method, and call it. | Nat Goodspeed | |
It's sometimes important to finish other initialization before launching the threads in the ThreadPool, so make that an explicit step. In particular, we were launching the LLImageGL texture thread before initializing the GL context, resulting in all gray textures. | |||
2021-11-23 | Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadx | Nat Goodspeed | |
2021-11-23 | SL-16094: Fix second startup hang. | Nat Goodspeed | |
Add LLWindowWin32Thread::Post(), like post() except it uses PostMessage() to send the work item to the window thread. Support this in mainWindowProc(). Move LLWindowWin32::recreateWindow()'s destroy_window_handler() call onto the window thread. Delaying destruction of the old HWND ensures that we can use PostMessage() and GetMessage() with that HWND to pass the lambda work item. Moreover, it's likely to be less buggy to call DestroyWindow() on the same thread that created the window. Make recreateWindow()'s window thread lambda bind the window class parameters by value, rather than binding 'this' and back-referencing LLWindowWin32 members. Make recreateWindow() construct the window thread lambda and then decide whether to pass it to the window thread using post() or Post(), depending on whether we have a current HWND -- therefore whether the window thread is blocked on GetMessage(). That means we can eliminate the kickWindowThread() call. Make destroy_window_handler() accept HWND by value rather than by non-const reference. Since it doesn't attempt to modify the caller's value, this is a better match for the function's semantics anyway -- but importantly, it lets us pass a const HWND. | |||
2021-11-22 | SL-16094 More profile hooks for threading code, remove redundant ↵ | Runitai Linden | |
wglCreateContextAttribs call | |||
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-11-19 | SL-15333 Crash in glh_init_extensions | Andrey Kleshchev | |