Age | Commit message (Collapse) | Author |
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Modified llwindowmacosx to pass some things by value instead.
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SL-10176 - [Love Me Render] MacOS Quit / Shutdown crash
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
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according Ansariel note
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SL-10019 - [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater
SL-9984 - [Retina] Camera frustum, do not display correctly on "WORLD MAP" window.
SL-10027 - [Mac] [Render] Add toggle for Retina support to mitigate FPS loss
Re-FIX for Retina support.
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in making viewer unusable
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Clearly it's not obvious to maintainers that on the Mac, getAppRODataDir()
returns the app's Resources directory: in a number of places the code starts
with the executable directory and appends "../Resources" to find that.
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capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
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shouldn't be removed
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IM. (Drake and Appurist convinced me my initial solution was non-optimal)
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is working
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These are mostly things that were in fact erroneous, but accepted by older
compilers.
This changeset has not yet been built with Visual Studio 2013 or Linux gcc,
even with -std=c++11.
This changeset has not been built *without* -std=c++11. It should be used in
conjunction with a corresponding change to LL_BUILD_DARWIN_BASE_SWITCHES in
viewer-build-variables/variables.
This is a work in progress. We do not assert that this changeset completes the
work needed to turn on -std=c++11, even on the Mac.
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* Use USER_DEFAULT_SCREEN_DPI define from WinUser.h
* Change Win32 SDK target version to Windows Vista or greater
* Define WM_DPICHANGED as preprocessor definition as in WinUser.h
* Cull manual definitions of WM_MOUSEWHEEL and WHEEL_DELTA which are part of the Win32 SDK since Windows NT 4.0
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overrides DPI compatibility option
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The LLApp API used to consist of init(), mainLoop(), cleanup() methods. This
makes sense -- but on Mac that structure was being subverted. The method
called mainLoop() was in fact being called once per frame. There was
initialization code in the method, which (on Mac) needed to be skipped with an
already-initialized bool. There was a 'while' loop which (on Mac) needed to be
turned into an 'if' instead so the method would return after every frame.
Rename LLApp::mainLoop() to frame(). Propagate through subclasses LLAppViewer
and LLCrashLogger. Document the fact that frame() returns true to mean "done."
(This was always the case, but had to be inferred from the code.)
Rename the Mac Objective-C function mainLoop to oneFrame. Rename the C++ free
function it calls from runMainLoop() to pumpMainLoop(). Add comments to
llappdelegate-objc.mm explaining (inferred) control flow.
Change the Linux viewer main() and the Windows viewer WINMAIN() from a single
LLAppViewer::mainLoop() call to repeatedly call frame() until it returns true.
Move initialization code from the top of LLAppViewer::frame() to the init()
method, where it more properly belongs. Remove corresponding
mMainLoopInitialized flag (and all references) from LLAppViewer.
Remove 'while (! LLApp::isExiting())' (or on Mac, 'if (! LLApp::isExiting())')
from LLAppViewer::frame() -- thus unindenting the whole body of the 'while'
and causing many lines of apparent change. (Apologies to reviewers.)
There are four LLApp states: APP_STATUS_RUNNING, APP_STATUS_QUITTING,
APP_STATUS_STOPPED and APP_STATUS_ERROR. Change LLAppViewer::frame() return
value from (isExiting()) (QUITTING or ERROR) to (! isRunning()). I do not know
under what circumstances the state might transition to STOPPED during a
frame() call, but I'm quite sure that if it does, we don't want to call
frame() again. We only want a subsequent call if the state is RUNNING.
Also rename mainLoop() method in LLCrashLogger subclasses
LLCrashLoggerWindows, LLCrashLoggerMac, LLCrashLoggerLinux. Of course it's
completely up to the frame() method whether to yield control; none of those in
fact do. Honor protocol by returning true (frame() is done), even though each
one's main() caller ignores the return value.
In fact LLCrashLoggerWindows::mainLoop() wasn't using the return protocol
correctly anyway, returning wParam or 0 or 1 -- possibly because the return
protocol was never explicitly documented. It should always return true: "I'm
done, don't call me again."
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x64. (GWL_USERDATA is deprecated anyway). 3. Replace Get/SetWindowLong with Get/SetWindoeLongPtr or placing this into GWLP_USERDATA will truncate the pointer.
(transplanted from 5f50745bff03700d3862a6bb1eb5936be0fdc6cd)
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modifier key event.
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modifier keys in mouselook
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