Age | Commit message (Collapse) | Author | |
---|---|---|---|
10 days | Performance tweaks related to glError | mobserveur | |
Disabling glGetError() calls in release build | |||
2025-03-05 | Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵ | Erik Kundiman | |
2024.12-ForeverFPS | |||
2025-02-18 | Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmp | Erik Kundiman | |
2025-02-13 | Fix xcode16 build errors | Andrey Lihatskiy | |
2025-02-10 | #3332 Issues with text buffer updates | Andrey Kleshchev | |
2025-01-23 | Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵ | Erik Kundiman | |
2024.12-ForeverFPS | |||
2025-01-22 | viewer#3088 Add graphical init and reinit | Andrey Kleshchev | |
2025-01-20 | Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵ | Erik Kundiman | |
2024.12-ForeverFPS | |||
2025-01-11 | #3364 Cap intel adapters' vram to 25% of ram | Andrey Kleshchev | |
2024-12-15 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-12-12 | #2590 Radeon mac optimization pass (#3277) | Dave Parks | |
- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None" - enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs - Reduce the number of texture decode threads on Macs with intel cpus. - Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames - Disable SSAO by default on Macs with intel CPUs | |||
2024-10-22 | Merge branch 'main' into 2024.09-ExtraFPS | Erik Kundiman | |
2024-10-22 | Revert "First attempt to fix unicode input" | Erik Kundiman | |
This reverts commit aaa8cb5a37a720ff67792d0a31fec793b03b3742. | |||
2024-10-22 | Revert "IME composition is now replaced by the result" | Erik Kundiman | |
This reverts commit 60592ae0d7a98e071e516fcac70c5bf1427f20be. | |||
2024-10-18 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-09-18 | Avoid LL_ERRS when wgl_ARB_pixel_format is not supported (#2606) | Brad Linden | |
secondlife/viewer#2599 | |||
2024-09-13 | Clean up Windows build (#2562) | Ansariel Hiller | |
* APR_DECLARE_STATIC and APU_DECLARE_STATIC gets already defined in APR.cmake * Move both _CRT_SECURE_NO_WARNINGS and _WINSOCK_DEPRECATED_NO_WARNINGS definitions to 00-Common.cmake * Always define WIN32_LEAN_AND_MEAN and include subset of Windows API by default * Remove llwin32headerslean.h and remove unnecessary WIN32_LEAN_AND_MEAN definition handling in llwin32headers.h * Clean up includes of Windows API headers * Get rid of workaround to link against IPHLPAPI.lib in lluuid.cpp - this seems to have been an issue in the past that has been fixed | |||
2024-09-12 | Replace glh_linear usage with GLM (#2554) | Rye Mutt | |
2024-09-09 | Merge pull request #2530 from secondlife/release/2024.08-DeltaFPS | Brad Linden | |
Release/2024.08 delta fps | |||
2024-09-07 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-09-05 | #2482 Fix for Quadro GPUs claiming to have infinite VRAM (#2511) | Dave Parks | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations | Andrey Kleshchev | |
2024-09-01 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-08-14 | Enable /permissive- on MSVC for better standards conformance (#2251) | Rye Mutt | |
* Enable /permissive- on MSVC for better C++ conformance and fix related errors * Clean up left over warning suppressions from old library or msvc versions | |||
2024-07-29 | Remove LLWindowSDL::getAvailableVRAMMegabytes() | Erik Kundiman | |
See commit ea268fcd48550f98baceef0294fd977ff12d2b35. | |||
2024-07-28 | Merge remote-tracking branch 'secondlife/release/2024.06-atlasaurus' into ↵ | Erik Kundiman | |
2024.06-atlasaurus | |||
2024-07-18 | #2029 OSMessageBoxWin32 shows message box behind the viewer window | Alexander Gavriliuk | |
2024-07-15 | Merge branch 'main' into maint-b | Erik Kundiman | |
2024-07-14 | Performance and tuning | mobserveur | |
Performance and tuning floater updated including fixes | |||
2024-07-11 | #1859 BugSplat Crash: SecondLifeViewer!<lambda>::operator()(61) | Alexander Gavriliuk | |
2024-07-09 | Update tracy profiler to 0.10 (#1946) | Rye Mutt | |
2024-07-08 | Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵ | Ansariel | |
and llunittype.h for now | |||
2024-07-06 | #1931 BugSplat Crash: SecondLifeViewer!LLRenderTarget::release(387) | Alexander Gavriliuk | |
2024-07-06 | Merge branch 'main' into maint-b | Erik Kundiman | |
2024-07-06 | buffer optimisation llwindowsdl.cpp fix | mobserveur | |
This commit fixes a gSavedSettings variable call | |||
2024-07-06 | Merge branch 'main' into maint-b | Erik Kundiman | |
2024-07-06 | missing header fix in llwindowsdl.cpp | mobserveur | |
there was missing include in llwindowsdl.cpp | |||
2024-07-06 | Merge branch 'main' into maint-b | Erik Kundiman | |
2024-07-05 | Tuning floater and buffer mapping improvements | mobserveur | |
This commit adds the tuning floater accessible via the fps button, and improvements to the buffer mapping optimisation modes. | |||
2024-07-05 | Temporary Cocoa U16 vs. SDL2 U32 key types | Erik Kundiman | |
Even when maint-b is merged to main, webrtc-voice will very likely still have to wait until it's merged with main to get maint-b's changes. I'll worry about the conflicts later, just so any branch would build on SDL2 or not without any patches. | |||
2024-07-01 | Reduce string temporaries from LLTrans | Rye Mutt | |
2024-07-01 | Merge branch 'main' into maint-b | Erik Kundiman | |
2024-07-01 | Fix core profile set not taking effect on SDL2 | Erik Kundiman | |
From https://wiki.libsdl.org/SDL2/MigrationGuide "So now that your window is back on the screen, let's talk strategy. SDL2 still has SDL_Surface, but what you want, if possible, is the new SDL_Texture. Surfaces are always in system RAM now, and are always operated on by the CPU, so we want to get away from there. SDL2 has a new rendering API. It's meant for use by simple 2D games, but most notably, it's meant to get all that software rendering into video RAM and onto the GPU. And even if you just want to use it to get your software renderer's work to the screen, it brings some very nice benefits: if possible, it will use OpenGL or Direct3D behind the scenes, which means you'll get faster blits, a working Steam Overlay, and scaling for free." | |||
2024-06-28 | Revert the key type from U32 to U16 | Erik Kundiman | |
It was changed in the first place to accommodate SDL2's bigger size need, since SDL2 was still used by all ports. This would conflict when maint-b gets merge later, so just revert it beforehand. With this commit, it would fail to compile for Linux & FreeBSD on main branch temporarily. | |||
2024-06-27 | Revert to using Cocoa instead of SDL2 for macOS | Erik Kundiman | |
Our SDL2-based code is kept Darwin-ready. This move was triggered by the merge with SLv's release/maint-b branch causing the viewer to show only a black screen, even though everything else seemed to be working (logging in, streaming, quitting the app). This decision also has caused numerous MPv specific window-related macOS bugs to be fixed. I wanted to commit this on the main branch, but somehow it failed to build. This move was bound to happen at the arrival of Maintenance B after all. | |||
2024-06-20 | Merge remote-tracking branch 'secondlife/release/maint-b' into maint-b | Erik Kundiman | |
2024-06-18 | SDL 2 Window completions and HiDPI support | mobserveur | |
This commit completes the SDL 2 support and adds HiDPI support for Mac. | |||
2024-06-17 | Remove orphaned VRAM handling code | Ansariel | |
2024-06-14 | Revert "Replace LL_X11 and LL_FLTK to LL_LINUX" | AiraYumi | |
2024-06-12 | Replace LL_X11 and LL_FLTK to LL_LINUX | AiraYumi | |