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path: root/indra/llwindow/llwindowwin32.cpp
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2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-12-12DRTVWR-559 Fix for windows build.Dave Parks
2022-11-30SL-18154 WIP -- CPU sampling (AMD uProf) profile guided optimizations to ↵Dave Parks
reduce CPU usage of background threads.
2022-11-29SL-18682 WIP -- Add debug settings that aid in emulating low end hardware.Dave Parks
2022-11-25SL-18713 fix crash in handleCompositionMessage (#12)Maxim Nikolenko
2022-11-17SL-18154 Profile guided optimizations -- remove some unneeded operations and ↵Dave Parks
make LLDrawPoolMaterials less branchy.
2022-11-02SL-18136 fix for Japanese IMEMnikolenko Productengine
2022-10-26Merged in SL-17005_cosmic_win8 (pull request #1106)Sabrina Shanman
SL-17005: Clean up debug code
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-10-20Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-10-13SL-18190 Potential fix for sapping CPU when "sleeping"Dave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. ↵Dave Parks
Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-26Merge branch 'DRTVWR-563' of bitbucket.org:lindenlab/viewer into DRTVWR-563Dave Parks
2022-08-26SL-17997 Follow up from beta breakers results.Dave Parks
2022-08-18SL-17005: Clean up debug codeCosmic Linden
2022-08-16SL-17719 Windows support for absolute mouse positioning #2Andrey Kleshchev
Better touch screen handling
2022-08-14SL-17719 Windows support for absolute mouse positioningAndrey Kleshchev
For virtual machines and touch screens Also raw input is not subjected to mouse speed
2022-08-11SL-17005: (WIP) (Debug) Add logging and debug settings to assist in ↵Cosmic Linden
understanding Windows 8 failure modes. Most of this should be removed later
2022-08-09SL-17005: (WIP) (DEBUG) Add logging for graphics adaptersCosmic Linden
2022-08-09SL-17005: Fix crash in initDX when no factoryCosmic Linden
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp
2022-06-29Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-08SL-17005 Tweak target VRAM usage and add some log spam to help zero in on ↵Dave Parks
good targets.
2022-06-08SL-17541 Show the message that user is currently at maximum FPSMnikolenko Productengine
2022-06-03SL-17515 FIXED Extreme Mouse Sensitivity for Certain ActionsMnikolenko Productengine
2022-05-30SL-17474 Device context not properly released at shutdownAndrey Kleshchev
2022-05-20SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵Dave Parks
doing a full resolution render instead of a 512x512 render.
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-18SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219Nat Goodspeed
Update task branch from main project branch.
2022-04-29SL-17124 make sure window thread wakes up to proces 'quit' messageAndrey Kleshchev
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
- Do not try initializing shaders if requirements are not met or if window does not exist - Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close() - mHasMultitexture is a solid requirement, if it is not present, we won't be able to run
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-03-29Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into SL-17005Dave Parks
2022-03-29SL-17005 WIP - Use D3D/DXGI to query for available VRAM on WindowsDave Parks
2022-03-29SL-17074 fix ALT-F4 handling without impacting alt-zoomDave Houlton
2022-03-24SL-17074 Fix Alt-F4 handling bugDave Houlton
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵Dave Parks
querying for available video memory.
2022-01-14SL-16606: Add profiler category WIN32Ptolemy
2021-12-17SL-16454 FIXED Performance viewer login screen is blackMnikolenko Productengine
2021-12-13SL-16467 FIXED "Keyboard layout" is not switchedMnikolenko Productengine
2021-12-09SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad ↵Runitai Linden
getClientRectInScreenSpace
2021-12-09SL-16480 Fix for window not saving its position on exit.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.