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path: root/indra/llwindow/llwindowwin32.cpp
AgeCommit message (Expand)Author
2022-12-16SL-18719 GL 3.0/3.1 compatibility pass.Dave Parks
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-12-12DRTVWR-559 Fix for windows build.Dave Parks
2022-11-30SL-18154 WIP -- CPU sampling (AMD uProf) profile guided optimizations to redu...Dave Parks
2022-11-29SL-18682 WIP -- Add debug settings that aid in emulating low end hardware.Dave Parks
2022-11-25SL-18713 fix crash in handleCompositionMessage (#12)Maxim Nikolenko
2022-11-17SL-18154 Profile guided optimizations -- remove some unneeded operations and ...Dave Parks
2022-11-02SL-18136 fix for Japanese IMEMnikolenko Productengine
2022-10-26Merged in SL-17005_cosmic_win8 (pull request #1106)Sabrina Shanman
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-10-20Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-10-13SL-18190 Potential fix for sapping CPU when "sleeping"Dave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-26Merge branch 'DRTVWR-563' of bitbucket.org:lindenlab/viewer into DRTVWR-563Dave Parks
2022-08-26SL-17997 Follow up from beta breakers results.Dave Parks
2022-08-18SL-17005: Clean up debug codeCosmic Linden
2022-08-16SL-17719 Windows support for absolute mouse positioning #2Andrey Kleshchev
2022-08-14SL-17719 Windows support for absolute mouse positioningAndrey Kleshchev
2022-08-11SL-17005: (WIP) (Debug) Add logging and debug settings to assist in understan...Cosmic Linden
2022-08-09SL-17005: (WIP) (DEBUG) Add logging for graphics adaptersCosmic Linden
2022-08-09SL-17005: Fix crash in initDX when no factoryCosmic Linden
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
2022-06-29Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-06-08SL-17005 Tweak target VRAM usage and add some log spam to help zero in on goo...Dave Parks
2022-06-08SL-17541 Show the message that user is currently at maximum FPSMnikolenko Productengine
2022-06-03SL-17515 FIXED Extreme Mouse Sensitivity for Certain ActionsMnikolenko Productengine
2022-05-30SL-17474 Device context not properly released at shutdownAndrey Kleshchev
2022-05-20SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots d...Dave Parks
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-18SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219Nat Goodspeed
2022-04-29SL-17124 make sure window thread wakes up to proces 'quit' messageAndrey Kleshchev
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
2022-03-29Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into SL-17005Dave Parks
2022-03-29SL-17005 WIP - Use D3D/DXGI to query for available VRAM on WindowsDave Parks
2022-03-29SL-17074 fix ALT-F4 handling without impacting alt-zoomDave Houlton
2022-03-24SL-17074 Fix Alt-F4 handling bugDave Houlton
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...Dave Parks
2022-01-14SL-16606: Add profiler category WIN32Ptolemy
2021-12-17SL-16454 FIXED Performance viewer login screen is blackMnikolenko Productengine
2021-12-13SL-16467 FIXED "Keyboard layout" is not switchedMnikolenko Productengine
2021-12-09SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad getClient...Runitai Linden
2021-12-09SL-16480 Fix for window not saving its position on exit.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton