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path: root/indra/llwindow/llwindowwin32.cpp
AgeCommit message (Expand)Author
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-26Merge branch 'DRTVWR-563' of bitbucket.org:lindenlab/viewer into DRTVWR-563Dave Parks
2022-08-26SL-17997 Follow up from beta breakers results.Dave Parks
2022-08-11SL-17005: (WIP) (Debug) Add logging and debug settings to assist in understan...Cosmic Linden
2022-08-09SL-17005: (WIP) (DEBUG) Add logging for graphics adaptersCosmic Linden
2022-08-09SL-17005: Fix crash in initDX when no factoryCosmic Linden
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
2022-06-08SL-17005 Tweak target VRAM usage and add some log spam to help zero in on goo...Dave Parks
2022-06-03SL-17515 FIXED Extreme Mouse Sensitivity for Certain ActionsMnikolenko Productengine
2022-05-20SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots d...Dave Parks
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-18SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219Nat Goodspeed
2022-04-29SL-17124 make sure window thread wakes up to proces 'quit' messageAndrey Kleshchev
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
2022-03-29Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into SL-17005Dave Parks
2022-03-29SL-17005 WIP - Use D3D/DXGI to query for available VRAM on WindowsDave Parks
2022-03-29SL-17074 fix ALT-F4 handling without impacting alt-zoomDave Houlton
2022-03-24SL-17074 Fix Alt-F4 handling bugDave Houlton
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...Dave Parks
2022-01-14SL-16606: Add profiler category WIN32Ptolemy
2021-12-17SL-16454 FIXED Performance viewer login screen is blackMnikolenko Productengine
2021-12-13SL-16467 FIXED "Keyboard layout" is not switchedMnikolenko Productengine
2021-12-09SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad getClient...Runitai Linden
2021-12-09SL-16480 Fix for window not saving its position on exit.Runitai Linden
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
2021-11-23SL-16400: Add ThreadPool::start() method, and call it.Nat Goodspeed
2021-11-23Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadxNat Goodspeed
2021-11-23SL-16094: Fix second startup hang.Nat Goodspeed
2021-11-22SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...Runitai Linden
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-15SL-16094: In LLWindowWin32::recreateWindow(), kick window threadNat Goodspeed
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
2021-11-10Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-10SL-16094: Statically link to Windows IMM32.LIB.Nat Goodspeed
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-11-08SL-16094: Zap thread safety land mine; thin PostMessage() calls.Nat Goodspeed
2021-11-05SL-16094: Use ThreadPool for LLWindowWin32Thread.Nat Goodspeed
2021-11-05SL-16288 FIXED Dragging a file across the viewer cancels the drag and freezes...Mnikolenko Productengine
2021-10-28SL-9436 Don't render 100% transparent objects.Dave Parks
2021-10-25Merged DRTVWR-546 into SL-15999Vir Linden
2021-10-22mergeBrad Payne (Vir Linden)
2021-10-22SL-16203 Fix for wonky handling of mouse deltas.Dave Parks
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...Dave Parks