Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llvertexbuffer.cpp
# indra/llui/llflatlistview.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/lldrawpoolground.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorygallery.cpp
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llvosky.cpp
# indra/newview/skins/default/xui/en/menu_inventory.xml
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Doesn't filter the list yet, just shows full list of usb devices
Selecting visible devices doesn't work yet
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texture-specific, and use to compute getAvailableVRAMMegabytes.
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This is just a placeholder, but without it the viewer won't even build on Mac.
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VAOs by default.
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according Ansariel note
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The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
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in general).
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- Removed the callback system in favor of simply defining functions in a header to later be implemented in whichever file is most convenient for what we want to do (i.e., calling LLWindow callbacks within LLWindowMacOSX, setting cursors in llwindowmacosx-objc.mm, etc.)
- Viewer shutdown now works appropriately
- Added a bit of debugging code to test if a key has been handled by the UI or not (useful for tracking down the mystery of the enter key not being handled)
- Setup a cocoa quit handler within the application delegate that intercepts any termination requests
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- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory.
- xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future.
- LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work.
- Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse.
- Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down.
- LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate.
- Fullscreen support has been implemented for OS X 10.7+
This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
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setting up callbacks for event handling as such.
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Given that third-party libraries (such as Boost) can and do use those names,
properly namespace-scoped, it's unpardonable to break any such innocent usage
with a macro. Given the pervasiveness of the need, introduce a header file
with the requisite #undef directives.
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made Set Window Size correctly set interior window rect, preserving measured dimensions
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UI item
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moved min size logic into LLWindow
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maximized window to fully immerse myself in the experience
Mac viewer now properly supports the calls to maximize and unmaximize the screen.
Reviewed by Callum
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reviewed by Callum
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first-run)
by which "moved LLDisplayInfo to llwindow, implemented getting the width/height of screen for mac os and linux."
--HG--
branch : product-engine
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LLDisplayInfo to llwindow, implemented getting the width/height of screen for mac os and linux.
--HG--
branch : product-engine
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Added an LLSD argument to LLPluginClassMedia::keyEvent() and LLPluginClassMedia::textInput() which contains the native key data.
Made LLViewerMediaImpl retrieve the native key data and pass it to keyEvent and textInput.
Added a native_key_data parameter to the text_event and key_event messages.
Made the webkit plugin extract the native_key_data parameter and pass it to the internal keyEvent() and unicodeInput() functions.
Fixed LLMediaPluginTest to match function signature change to LLPluginClassMedia::keyEvent().
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This changes the setCursor() call in LLWindowMacOSX to be ignored if we're
currently dragging via the OS
http://codereview.lindenlab.com/273045
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Also fixed the cmake file to properly set LL_OS_DRAGDROP_ENABLED.
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Add secondlife:///app/login/reg handler for Reg-In-Client
Reviewed with Ambroff
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implementation and the cross-platform window callbacks use it (instead of 'bool drop').
This will break the windows impl until someone fixes it to match.
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of old, busted scrap manager to extract the data. Also fixed a mouse coordinate issue that caused drag tracking to be off.
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policy), add some code (not working yet) to implement DND on the mac
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ignore-dead-branch
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svn+ssh://svn.lindenlab.com/svn/linden/branches/featurettes/featurettes-batch5-merge
Melinda (coco): 5th and final batch of featurettes. My work here is done.
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