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The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
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(crashes OS X Yosemite)
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[-Wunused-variable]
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mac.
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types in llwindow.h.
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can't submit marked text directly to the viewer.
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interrupted per the viewer's original pre edit functionality.
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(Katharine Berry)
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method (which is now deprecated with seemingly no Cocoa replacement).
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but there's still some work to do in getSegments.
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in general).
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application of mem multiplier
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code. Code Review: callum
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restores the previous functionality of asking the user if they want to quit.
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modifier update callback.
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- LLAppDelegate header relocated to LLWindow. Definition is still present in secondlife-bin (for compatibility reasons when loading a nib).
- Return key handling fixed.
- Command key now acts the same as the control key by issuing control character codes when the command key is pressed.
- We now retrieve the window pointer directly from the app delegate in LLWindow.
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characters.
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- Removed the callback system in favor of simply defining functions in a header to later be implemented in whichever file is most convenient for what we want to do (i.e., calling LLWindow callbacks within LLWindowMacOSX, setting cursors in llwindowmacosx-objc.mm, etc.)
- Viewer shutdown now works appropriately
- Added a bit of debugging code to test if a key has been handled by the UI or not (useful for tracking down the mystery of the enter key not being handled)
- Setup a cocoa quit handler within the application delegate that intercepts any termination requests
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- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory.
- xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future.
- LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work.
- Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse.
- Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down.
- LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate.
- Fullscreen support has been implemented for OS X 10.7+
This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
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setting up callbacks for event handling as such.
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builds as apparently they never worked there.
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