Age | Commit message (Collapse) | Author |
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As people will have to rebuild half the tree anyway, because these
headers changed, we might as well prettify them a bit.
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Not related, just a while-I'm-at-it thing.
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‘getNextFileInDir’
Before OPEN-29, when lldir_win32.h would have been included when
building for Linux, GCC would error out with
indra/llvfs/lldir_win32.h:50: error: extra qualification ‘LLDir_Win32::’ on member ‘getNextFileInDir’
which, although unintended, probably was a Good Thing (TM), as this
would have aborted the build, so that the wrong include would be
noticed. Now that we explicitly error out with a (hopefully) useful
error message, this isn't needed anymore.
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different platform
As far as I know, there is no good reason to include e.g.
indra/llvfs/lldir_win32.h while not building for a windows target, so be
better prevent this to avoid hard to find errors.
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Viewer attempting to load precached images in file types that are not being used.)
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errorcode: 13
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documentation
--HG--
branch : storm-102
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on TeamCity
--HG--
branch : storm-102
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getNextFileInDir
--HG--
branch : storm-102
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LLDir::getNextFileInDir for STORM-480
--HG--
branch : storm-102
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--HG--
branch : storm-102
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--HG--
branch : storm-102
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--HG--
branch : storm-102
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login on Gaikai
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also fixes:
SNOW-522 FIXED crash due to looking for skins/paths.xml at the wrong path
originally commited at http://svn.secondlife.com/trac/linden/changeset/3550
SVN changeset did not apply automatically due to changed context.
Manually applied changes, which was straight forward.
Added SNOW-522 in doc/contributions.txt, because that's fixed by this, too.
(transplanted from 8afc8382dd9bddd4968060d306d96218d571a171)
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using full path for LLDir::mAppRODataDir
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in front)
Made SLPlugin into a bundled app on the Mac (this is apparently necessary for the plugin's window to be allowed to get focus).
Changed the Info.plist key SLPlugin uses to keep itself out of the dock from LSBackgroundOnly to LSUIElement (this allows it to get focus and display UI).
Added some Mac-specific code to slplugin.cpp to manipulate window layers and bring the plugin process to the foreground when something in the process opens a window, and to bring the viewer to the foreground when the last window in the process is closed.
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there is no cache
Problem description:
The code that purges cache does not expect any folders there, error occurs when it tries to delete a file, which is actually a folder. To handle an error the code sleeps for 1 second and tries to delete the file 4 more times(sleeping for 1 second after each try).
Fix info:
Using LLFile::isDir to skip directories and only delete files.
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/239/
--HG--
branch : product-engine
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close(). to be reviewed by bao.
(transplanted from 17c6af7a2396f9890aab8226356a556b4d58a7d8)
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Renaming skins/base back to skins/default to unblock I10n.
Revert was requested by Q.
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1.23s UI
reviewed by Leyla
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Checker: UNINIT_CTOR
Function: LLVFile::LLVFile(LLVFS *, const LLUUID &, LLAssetType::EType, int)
File: /indra/llvfs/llvfile.cpp
dead field.
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Checker: UNINIT_CTOR
Function: LLPidLockFile::LLPidLockFile()
File: /indra/llvfs/llpidlock.cpp
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(which it isn't until after login)
To be reviewed by Soft!
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it really has no point now - it's not used by the viewer, and the webkit plugin's private space should be opaque to the viewer.
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and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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