Age | Commit message (Collapse) | Author |
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set focus root to true by default for all floaters via floater.xml template
existing calls to setIsChrome will turn off focus root for chrome floaters after initializing it from the focus_root parameter
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Pressing Return in Favorites bar overflow menu now acts as mouse double click, i.e. performs teleport to selected landmark.
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By the way, removed "AgentLinkColor" color which has been used since STORM-579 was fixed.
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Bug was caused by not fiding focus root in LLUICtrl::findRootMostFocusRoot() when tab was pressed in floaters. When it was not found, LLPanel::handleKeyHere() didn't move focus to the next control.
Floaters had erroneous behaviour because of focus_root xml param: though value of focus root was set with setFocusRoot() in floater's constructor , later it was overwritten in LLFloater::initFloaterXML() with value from xml again.
This problem was introduced in af49c237b0f9 - there focus root was moved to xml.
- To fix the problem, setFocusRoot() call was added after initFromParams() in LLFloater::initFloaterXML() to set proper value of focus root after overwriting it from xml.
The drawback of the fix is that focus_root param is ignored by floaters and its value is determined depending on chrome, as it did before but the only other way to fix this problem would be to set the param in xml manually for each existing floater, and do it for each new floater added to viewer.
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- Added parcel info observer to LLUrlEntryParcel.
- Added notifying LLUrlEntryParcel by LLRemoteParcelInfoProcessor when parcel data arrives.
- Added notifying LLUrlEntryParcel about user login, changing host and viewer connection state to use this data in remote parcel requests.
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human-readable strings.
Example: secondlife:///app/region/Ahern/10/20/30/ is displayed as "Ahern (10,20,30)".
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loading big scripts or pasting a lot of text into script.
The bug was fixed by Satomi Ahn. Here is the description of what causes the problem from her comment in ticket:
"Disabling the loading of syntax keywords in LLScriptEdCore::postBuild() removes the freeze (and with it: syntax highlighting).
So it obviously comes from the parsing of the text.
I also noticed something else: by adding a llwarn in LLTextEditor::updateSegments(), I saw that this function was called a lot of times when loading a script, roughly once for each line in the script (naively I would have thought only necessary to update when finished... or to only update the new line).
My llwarn was in the "if (mReflowIndex < S32_MAX && mKeywords.isLoaded())", which means that, at each call, the text is actually parsed for all keywords... so the parsing of the script becomes quadratic instead of linear!!!"
- To fix this, Satomi added a flag depending on which parsing is disabled when it is not necessary.
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refactored LLWindowShade into seperate file
improved layout of dialog
improved dialog resizing logic
Tab and Enter keys now work as expected in windowshade form
added "modal" capability to window shade
added HTTP Auth notifications to MOAP
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viewer-development
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showing them on login screen.
- Changed the way SLURLs are cached a little, because previous one introduced problems with theit order.
- Also allowed saving of favorites to disk even if not all of them received SLURL info - this is done to avoid favorites not saving when there is at least one "dead" landmark among them.
- "Username" field on login screen is now not a lineeditor, but combobox (to enable autocompletion), but without button (Esbee asked for this in ticket for security reasons, and perhaps for visual consistency).
- Elements of this combobox are names of users whose favorites we have saved in file.
- Contents of "Start at:" combobox are changed depending on changes in "Username"- if username is present in favorites file, favorites for this user are added there.
- New callback was added to LLCombobox and used in this fix, because present ones weren't enough to easily track changes in text entry.
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when opened (because it's not focused by default).
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* Normally toasts are as opaque as specified by "inactive floater opacity" setting.
* When mouse is hovering a toast, the toast uses "active floater opacity" setting.
* Fading toasts have 1/2 of "inactive floater opacity".
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chat match the user setting for "URLs" in the Color tab in Prefs.
Avatar names SLURLs now use the user color setting for "URLs" everywhere across the viewer.
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opaque while the control is in a focused floater.
Besides, made LLFloater handle opacity more like other controls do.
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- Added parameter to the button that defines which transparency value should be used: value of drawing context or transparency value of a its parent (in our case this parent is floater)
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panel back to the Sidebar
- Before docking the tab back to the sidetray, set floater's children to non-transparent state
- After detaching tab from the sidetray there is no need to set manually floater's children transparency. It happens automatically when floater gets focus.
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"use_draw_context_alpha" param set to false).
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space between a floater and a control to which it is docked.
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resides in is transparent.
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even if last combobox item is selected.
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Reason: If some child of transparent LLFloater has a visible non-transparent background then this part of floater is non-transparent. As a result floater became partially transparent.
Solution: When transparent floater changes focus, iterate through its children and set corresponding (corresponding to whether control in active or in inactive floater see STORM-535) transparency value.
- Added method LLUICtrl::getCurrentTransparency. This method calculates transparency level of a control. Calculated value should be used as an alpha chennel value in case we want this control to be transparent. For now this method is used by LLFloater to adjust transparency of its children.
- Added calculating of transparecny level for: LLLineEditor, LLTextBase, LLinventoryListItem, LLScrollContainer, LLScrollListCtrl, LLAccrodionCtrlTab.
- Added method LLFlaoter::updateChildrenTransparency which updates transparency value of its children
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Place Profile and Avatar Profile panels.
Changes:
* Changed the button class from LLButton to LLMenuButton to avoid duplicating menu positioning logic.
* Enabled LLMenuButton to support aligning menu to the top right corner of the button.
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