Age | Commit message (Collapse) | Author |
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in minimal and standard skin
turned error into warning when removing non-existent child
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into Minimal skin are declined and not present in inventory
made notification text skinnable
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results in IM window being small
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undocked sidepanel.
Reason: The shortcut closes all floaters, including those wrapping undocked sidepanels.
The sidepanels get destroyed as well, while they are still referenced by the side tray.
Fix: Dock (i.e. move to side tray) the sidepanel before its floater gets destroyed.
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Cumulative diff of changes made by Wolfpup, Richard and me.
Description:
* Ability to hide the Speak button with the bottom tray context menu.
* Made the chat input resize handle visible, so that the feature is easily discoverable.
* Applied Richard's fix to layout panel resizing logic.
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floater view snapping rectangle is now driven by floater_snap_region view
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duplicate suppression will now properly delete extra notifications, fixing memory leak
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- To calculate properly whether the dockable floater visible or not, it's needed to get root view as dockable floater's parent
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added close button to destination guide and avatar picker
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is not unique.
Updating combo box label upon list item selection does not search the item by label but takes the label of currently selected item instead.
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Use boost::split_iterator to split LLView pathname on slashes.
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Each LLEventAPI method that generates a reply needs to extract the name of the
reply LLEventPump from the request, typically from a ["reply"] key, copy the
["reqid"] value from request to reply, locate the reply LLEventPump and send
the enriched reply object. Encapsulate in sendReply() function before we
proliferate doing all that by hand too many more times.
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Newer C++ compilers produce a (fatal) warning when you try to initialize a
(non-const) char* variable with a string literal: you're supposed to capture
such data in a const char*. But as this module is resolving external
references declared in ancient message-system headers, we don't have the
option to fix the original declaration. Instead use
char* _PREHASH_Foo = const_cast<char*>("string literal"); // sigh
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static strings in char * pointers (they should all be changed to const char *).
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set focus root to true by default for all floaters via floater.xml template
existing calls to setIsChrome will turn off focus root for chrome floaters after initializing it from the focus_root parameter
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Pressing Return in Favorites bar overflow menu now acts as mouse double click, i.e. performs teleport to selected landmark.
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By the way, removed "AgentLinkColor" color which has been used since STORM-579 was fixed.
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Bug was caused by not fiding focus root in LLUICtrl::findRootMostFocusRoot() when tab was pressed in floaters. When it was not found, LLPanel::handleKeyHere() didn't move focus to the next control.
Floaters had erroneous behaviour because of focus_root xml param: though value of focus root was set with setFocusRoot() in floater's constructor , later it was overwritten in LLFloater::initFloaterXML() with value from xml again.
This problem was introduced in af49c237b0f9 - there focus root was moved to xml.
- To fix the problem, setFocusRoot() call was added after initFromParams() in LLFloater::initFloaterXML() to set proper value of focus root after overwriting it from xml.
The drawback of the fix is that focus_root param is ignored by floaters and its value is determined depending on chrome, as it did before but the only other way to fix this problem would be to set the param in xml manually for each existing floater, and do it for each new floater added to viewer.
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- Added parcel info observer to LLUrlEntryParcel.
- Added notifying LLUrlEntryParcel by LLRemoteParcelInfoProcessor when parcel data arrives.
- Added notifying LLUrlEntryParcel about user login, changing host and viewer connection state to use this data in remote parcel requests.
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human-readable strings.
Example: secondlife:///app/region/Ahern/10/20/30/ is displayed as "Ahern (10,20,30)".
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loading big scripts or pasting a lot of text into script.
The bug was fixed by Satomi Ahn. Here is the description of what causes the problem from her comment in ticket:
"Disabling the loading of syntax keywords in LLScriptEdCore::postBuild() removes the freeze (and with it: syntax highlighting).
So it obviously comes from the parsing of the text.
I also noticed something else: by adding a llwarn in LLTextEditor::updateSegments(), I saw that this function was called a lot of times when loading a script, roughly once for each line in the script (naively I would have thought only necessary to update when finished... or to only update the new line).
My llwarn was in the "if (mReflowIndex < S32_MAX && mKeywords.isLoaded())", which means that, at each call, the text is actually parsed for all keywords... so the parsing of the script becomes quadratic instead of linear!!!"
- To fix this, Satomi added a flag depending on which parsing is disabled when it is not necessary.
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refactored LLWindowShade into seperate file
improved layout of dialog
improved dialog resizing logic
Tab and Enter keys now work as expected in windowshade form
added "modal" capability to window shade
added HTTP Auth notifications to MOAP
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