Age | Commit message (Collapse) | Author |
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Reviewed by Vadim Savchuk.
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/577/
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/557/
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list is empty).
Also fixed some issues in accordion caused by removing My Outfits content via Inventory:
- updated accordion's help text to not shown nothing if there are no any tabs and filter substring is empty.
- added check of necessity to show help text when accordion "arrange"
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/568/
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shouldn't be changed while arranging accordion tabs even if its the only tab in ctrl.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/533/
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reviewed by Mani
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LLLineBreakSegment.
reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/516/
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viewer
reviewed by Mani
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/523/.
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text when there are no visible tabs in accordion.
* Textbox always fit whole accordion.
* This text is updated with search_term (in link to open Search floater) when new filter substring is passed to accordion.
* Accordion is notified by its tabs when their visibility is changed.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/486/
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/241/
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branch : product-engine
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ignore the first letter
clear the searchstring on list focus lost, not setFocus, so that the act of popping open the list when you type the first letter doesn't clear the first letter from the search string
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the toast logic to set visibility on dialogs in reverse order was bringing older modal dialogs to the front
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Removed default "FlashIconAbsent" value of image_flash button attribute. Changed check for presence of thic icon in code accordingly.
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branch : product-engine
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Added new attribute image_flash to button.xml which sets an image used for button icon when button is flashing.
Pointer to this image is stored in member mImageFlash from LLButton and is used in LLButton::draw(). There are two
ways an image can flash now - by making changes in color according to flash_color attribute or by changing icon from
current to the one specified in image_flash. Second way is used only if the name of flash icon is different from
"FlashIconAbsent" which is there by default. First way is used otherwise. Used new selfmade orange icons for
flashing tabs.
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branch : product-engine
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way at the top
also made floaters not update title label every time they are resized
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outfit tabs selection support.
- Added selecting multiple items from more than one accordion tab.
- Integrated context menus from Vadim's patch for EXT-6726 Appearance SP menus (WIP tier 2).
- Added selection to accordion control to use it instead of accordion tab focus in cases when focus is lost and outfit tab should stay selected.
- Changed "Wear" button behavior: "Wear" puts on currently selected outfit (as the tooltip reads "Wear selected outfit"). There is always an outfit selected when the accordion is focused so for now there are no cases when only some items are selected. Separate items can be worn from context menu.
- Added moving accordion tab selection with right click. Fixed (EXT-7491) Right click on an accordion title should move selection to it.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/437/
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validateNonNegativeS32
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/451/
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showable in mouselook mode.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/449/
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resized a few times
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Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/428/
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- Moved wearable item name comparator from llcofwearables to llwearableitemslist.
- Added wearable item type comparator.
- Added item type and description getters to wearable item base class LLPanelInventoryListItemBase.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/407/
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branch : product-engine
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entry field.
* LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons.
* Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field;
* Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them.
Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider.
Also were refactored:
* moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray.
* moved setting of control listeners to LLBottomTray.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/
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Resolved conflicts in:
- indra/newview/skins/default/xui/en/floater_world_map.xml
- indra/newview/skins/default/xui/en/notifications.xml
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topleft layout
reviewed by Leyla
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Reviewed by Richard Nelson and Mike Antipov at https://codereview.productengine.com/secondlife/r/363/
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/388/
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Two problems:
1. AvatarList didn't hide popup menu when goes invisible.
2. (Real problem) MenuHolder View didn't process TAB key. Which leads to changing active ("focused") control. Which leads to the ability (for example) to switch tabs and hide popup menu parent view.
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- Added accordion tab title highlighting setter and title getter.
- Added filtered tabs title highlighting.
- Tabs which don't pass filter are hidden.
- Added applying filter on list refresh event to avoid refreshing list on every filter change.
- Moved part of LLTextUtil to llui/lluitextutil to reuse code in llaccordionctrltab.
- Fixed passing list size to mRefreshCompleteSignal.
- Added list refresh callback to LLInventoryItemsList for checking tab visibility without re-applying filter sub-string.
Committed to proceed with dependent tasks.
If there are any comments/suggestions related to text utils this part of code may be changed without requiring much effort.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/363/
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