Age | Commit message (Collapse) | Author |
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--HG--
branch : product-engine
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correct region) - fixed displaying the world map location for escaped SLapp urls.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/173/.
--HG--
branch : product-engine
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inspector) - changed the order of registering SLURLs so the LLUrlEntryObjectIM will be handled before LLUrlEntryPlace.
Reviewed by Vadim Savchuk.
--HG--
branch : product-engine
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Resolved a conflict in indra/llui/llurlentry.cpp. That broke the fix for EXT-6357.
--HG--
branch : product-engine
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- added new LLUrlEntry to support 'secondlife:///app/objectim/{UUID}/' SLapps. Fixed passing the SLURL to inspect_remote_object floater.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/158/
--HG--
branch : product-engine
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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moved gEditMenuHandler handling to LLEditMenuHandler destructor
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--HG--
branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
--HG--
branch : product-engine
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Found this issue while working on EXT-6564(Fix wearable editing panels) - Every single_expansion accordion is treated like "fit_parent" is set to "true" after changes made in 9805 : e6c5f3b23be1 (fix for EXT-5128 Groups accordions should all appear on-screen w/out scrolling (open accordion should fill space)).
Updated accordion to take into account "fit_parent" property.
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/147/
--HG--
branch : product-engine
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history,
* added class for LLPostponedNotification to rpovide possibility postpone adding notification to notifications system till sender avatar name will be received from cache name;
* rolled back changes related to fix of EXT-4779;
* avoided passing avatar id when logging 'Object Return' notification to nearby chat;
eviewed by Vadim Savchuk at https://jira.secondlife.com/browse/EXT-6373
--HG--
branch : product-engine
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picks) - added check that multiple selection is allowed
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/146/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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--HG--
branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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This bugs me in a minor way. Did a search-and-cleanup on various swear words.
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Icon was being inserted before any text preceding the link.
Reviewed by Richard.
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feeeeling.
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Reason:
Check menu items (instances of LLMenuItemCheckGL) had used LLUICtrl::getValue() to know whether they should draw the checkmark.
Recently this was broken when getValue() was overriden in LLMenuItemCallGL to return a string.
Fix:
Overriden getValue() in LLMenuItemCheckGL to return a boolean value, not a string.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/821/
--HG--
branch : product-engine
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"scrollToShowRect" event from the child accordion tab's scroll container.
This problem begins from expanding accordion_tab:
1. adjustToFitScreen - calls adjustContainerPanel with "fit screen" rectangle (calls reshape() and resize()).
Enter adjustContainerPanel("fit screen")
2. reshape calls ensureSelectedVisible -> scrollToShowRect...
scrollToShowRect notifyParent about "scrollToShowRect" (notifiParent is sync call)
Enter LLAccordionCtrl::notifyParent("scrollToShowRect")
4. AccordionCtrl handles "scrollToShowRect" notification and perform adjustContainerPanel with "another" rectangle.
Perform adjustContainerPanel("another") // At least I have not seen 3rd recursive call of adjustContainerPanel
5. Exit LLAccordionCtrl::notifyParent("scrollToShowRect")
6. Exit reshape("fit screen").
7. setRect("fit screen").
8. Exit adjustContainerPanel("fit screen").
...
As result we get AccordionTab that reshaped to "another" rectangle and resized to "fit screen" rectangle.
+ Fixed by handling "scrollToShowRect" message in LLAccordionCtrlTab from "LLScrollContainer".
+ Removed the workaround comment.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/727/
--HG--
branch : product-engine
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Reviewed by Mike Antipov, Neal Orman and Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
--HG--
branch : product-engine
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'Sit' entries.
Details:
1 Provided using Object.EnableSit and Object.EnableTouch callbacks for both object menu and inspector gear menu. Now default menu item label stores in
hash map and since callback receives triggered control no need to hardcode updating menu item labels from callback.
2 Removed redundant attribute 'parameter' from menu xml's since now handler callbacks receives triggered menu item as function parameter.
3 Replaced LLObjectEnableTouch class with enable_object_touch function, since there no need on triggering callback on menu commit event.
4 Added symmetric method LLMenuItemGL::getValue().
5 Removed unused "Object.EnableGearSit" callback.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/774/
--HG--
branch : product-engine
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(on Windows) before converting it to LLWString.
Problem on Windows:
==================
LLPanelMainInventory::updateItemcountText() formats number using viewer locale.
non-break space is detected as unknown symbols while converting utf8str_to_wstring when formatted text is set to LLTextBox.
FIX:
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Added converting of string to multi-byte string and then to utf8 string while formatting on Windows.
created opposite to "ll_convert_wide_to_string" function "ll_convert_string_to_wide" and helper function to call both of them.
It is used now to convert result of formatted string while formatting integer number in locale.
Fix affects Windows only.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/775/
--HG--
branch : product-engine
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Outfit panel reopening)
Now accordion on panels 'Edit Outfit', 'Editing Shape', 'Editing Hair', 'Editing Eyes', 'Editing Skin', 'Group Profile' and 'Place Profile' are reset when the panels are closed and then opened again.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/782/
--HG--
branch : product-engine
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