summaryrefslogtreecommitdiff
path: root/indra/llui/llui.h
AgeCommit message (Collapse)Author
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-22SL-15039 Prune unused preferences #3Andrey Kleshchev
DebugInventoryFilters DebugShowXUINames DebugSlshareLogTag DebugStat**** DefaultBlankNormalTexture DefaultObjectNormalTexture DefaultObjectSpecularTexture DefaultUploadCost DisplayAvatarAgentTarget DisplayChat DisplayDebug DisplayDebugConsole DisplayIM DisplayLinden DisplayRegion DragAndDropToolTipDelay DragAndDropDistanceThreshold DropShadowButton DropShadowFloater DropShadowSlider DropShadowTooltip UIImgWhiteUUID UseEnvironmentFromRegion UseDayCycle WaterPresetName SkyPresetName DayCycleName DestinationGuideHintTimeout SidePanelHintTimeout DisablePrecacheDelayAfterTeleporting
2022-04-28Beginning viewer side work for SL-17198 new asset and inventory types for ↵Brad Kittenbrink
Materials
2020-09-18SL-13729 Performance of LLUI and LLRender2D #3Andrey Kleshchev
2020-09-17SL-13729 Performance of LLUI and LLRender2DAndrey Kleshchev
2019-11-13Merge in from viewer-release 6.3.5Dave Houlton
2019-08-12DRTVWR-493: Streamline LLParamSingleton, LLLockedSingleton.Nat Goodspeed
Simplify LLSingleton::SingletonLifetimeManager to SingletonInitializer: that struct has not been responsible for deletion ever since LLSingletonBase acquired dependency-ordered deleteAll(). Move SingletonData::mInitState changes from SingletonLifetimeManager to constructSingleton() method. Similarly, constructSingleton() now sets SingletonData::mInstance instead of making its caller store the pointer. Add variadic arguments to LLSingleton::constructSingleton() so we can reuse it for LLParamSingleton. Add finishInitializing() method to encapsulate logic reused for getInstance()'s INITIALIZING and DELETED cases. Make LLParamSingleton a subclass of LLSingleton, just as LLLockedSingleton is a subclass of LLParamSingleton. Make LLParamSingleton a friend of LLSingleton, so it can access private members of LLSingleton without also granting access to any DERIVED_CLASS subclass. This eliminates the need for protected getInitState(). LLParamSingleton::initParamSingleton() reuses LLSingleton::constructSingleton() and finishInitializing(). Its getInstance() method completely replaces LLSingleton::getInstance(): in most EInitStates, LLParamSingleton::getInstance() is an error. Use a std::mutex to serialize calls to LLParamSingleton::initParamSingleton() and getInstance(). While LLSingleton::getInstance() relies on the "initialized exactly once" guarantee for block-scope static declarations, LLParamSingleton cannot rely on the same mechanism. LLLockedSingleton is now a very succinct subclass of LLParamSingleton -- they have very similar functionality. Giving the LLSINGLETON() macro variadic arguments eliminates the need for a separate LLPARAMSINGLETON() macro, while continuing to support existing usage.
2019-08-10DRTVWR-493 LLUI to LLParamSingletonandreykproductengine
2019-08-10DRTVWR-493 LLRender2D init cleanupandreykproductengine
2019-07-25DRTVWR-493 LLRender2D to LLParamSingletonandreykproductengine
2018-06-20Adding settings DAD typeRider Linden
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage.
2016-08-30Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-05-27MAINT-5232: Extract LLInitClass, LLDestroyClass from llui/llui.hNat Goodspeed
to a new llcommon/llinitdestroyclass.h. This mechanism is so general -- but has so many related moving parts -- that (a) it deserves to be in a header file all its own, instead of conflated with llui.h, and (b) it should be in llcommon where anyone can use it. It has no dependencies whatsoever on llui or anything viewer-specific. In this very changeset we changed one #include "llui.h" whose comment admits that it was only dragged in for LLDestroyClass.
2014-07-01MAINT-4086 FIXED Limit the number items "Replace Current Outfit" or "Wear" ↵andreykproductengine
applies to
2013-11-11Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-10-04MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: ↵maksymsproductengine
Control named RenderAutoMuteFunctionsnot found
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-06-05merge with viewer-releaseRichard Linden
2013-05-05Spring cleaning: removed unused .cpp and.h files, and cleaned up header ↵Richard Linden
dependencies
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-13More fixes for gcc-4.6 breakageDon Kjer
2013-03-12SH-3944 WIP CHUI merge fixingNyx Linden
re-introduced don's refactor of low-level openGL calls pulling out of llui and putting them into llrender. Took the new code from their updated versions from the CHUI merge, but put them in a place accessible to appearance utility.
2013-01-31SH-3275 WIP interesting Update viewer metrics system to be more flexibleRichard Linden
fast timer bars render correctly
2013-01-25CHUI-667 Upon exit from DND mode, a maximum of one sound should be played. ↵Gilbert Gonzales
Solution. Added a deferred sound class which will have sound id's added to it and upon unmuting the deferred sounds will be played.
2013-01-08MergeXiaohong Bao
2012-11-20Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson
2012-11-19for SH-3561: capture the frame buffer contents and compare pixel differences ↵Xiaohong Bao
between frames.
2012-10-10Introduce new LLDir::findSkinnedFilenames() method. Use as needed.Nat Goodspeed
In a number of different places, for different reasons, the viewer wants to load a UI-related file that might be overridden by a non-default skin; and within that skin, might further be overridden by a non-default language. Apparently, for each of those use cases, every individual developer approached it as an entirely new problem, solving it idiosyncratically for that one case. Not only is this a maintenance problem, but it rubs one's nose in the fact that most such solutions consider only a subset of the relevant skin directories. Richard and I evolved an API intended to address all such cases: a central LLDir method returning a list of relevant pathnames, from most general to most localized, filtered to present only existing files; plus a couple of convenience methods to specifically obtain the most general and most localized available file. There were several load-skinned-file methods (LLFloater::buildFromFile(), LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently cloned-and-modified from each other) that contained funky bolted-on logic to output the loaded data to an optional passed LLXMLNodePtr param. The trouble is that passing that param forced each of these methods to subvert its normal search: specifically for that case, it needed to find the baseline XML file instead of the localized one. Richard agreed that for the intended usage (reformatting XML files) we should use XML schema instead, and that the hacky functionality should be removed. Remove it. Also remove LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases. Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove that. Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the optional output LLXMLNodePtr param. Make onClickSaveFloater() and onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality. Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(), LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(), LLUI::locateSkin(), LLFontRegistry::parseFontInfo(), LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(), LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(), LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more? Apparently so -- though the linux-updater.bin logic to process the relevant command-line switch has been disabled. Shrug.) (Is LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?) Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths(). The only configuration it contained was the pair of partial paths "xui/en" and "xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically returned the first of these, while getLocalizedSkinPath() specifically returned the second. This knowledge is now embedded in findSkinnedFilenames(). Also remove paths.xml from viewer_manifest.py. Remove injected xui_paths from LLFontGL::initClass() and LLFontRegistry::LLFontRegistry(). These are no longer needed since LLFontRegistry can now directly consult LLDir for its path search. Stop passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's constructor and initFonts() method. Add LLDir::append() and add() methods for the simple task of combining two path components separated by getDirDelimiter() -- but only if they're both non-empty. Amazing how often that logic is replicated. Replace some existing concatenations with add() or append(). New LLDir::findSkinnedFilenames() method must know current language. Allow injecting current language by adding an LLDir::setSkinFolder(language) param, and pass it where LLAppViewer::init() and initConfiguration() currently call setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods. Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths(). Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp. Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin directory -- like getUserSkinDir() but with "default" in place of the current skin name as the last path component. (However, we hope findSkinnedFilenames() obviates most explicit use of such individual skin directory pathnames.) Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the latter exercises append() as well. Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above. Notably, comment out its export_test_floaters() function, since the essential LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been removed. This may mean that llui_libtest.cpp has little remaining value, not sure.
2012-04-17fixed buildRichard Linden
2012-04-17CHUI-86 WIP Investigate voice-dot with name tag integrationRichard Linden
added draw3D to LLUIImage to encapsulate display of image in projective 3D space
2012-04-13fixed buildRichard Linden
all param values now support named values uniformly
2011-10-04removed attempt at templating LLUI::Clamp values in order to get build ↵Richard Linden
working again
2011-10-04disabled min and max windows macrosRichard Linden
another attempt at fixing gcc builds
2011-10-04another potential gcc fixRichard Linden
2011-10-03implemented Range and ClampedValue classes to standardize min/max settingsRichard Nelson
fixed not serializing named values when values provided from code
2011-09-30param block cleanupRichard Nelson
added Flag as value type moved Batch to BatchBlock renamed Choice to ChoiceBlock made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now) made iteration over Multiple<T> type params easier initial schema param blocks
2011-07-26mergeRichard Nelson
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-14EXP-880 FIX Enable navigation chrome in search floaterRichard Linden
fixed regression where profile window wasn't using requested size
2011-05-05Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated ↵brad kittenbrink
a bunch of unnecesary header dependencies.
2011-04-19EXP-648 FIX As a developer, I want to be able to specify param blocks that ↵Richard Linden
use Multiple<LLUIImage> for a sequence of images Factored out param block data classes so that specialized param block types, such as LLUIImage, LLFontGL, LLRect, etc. can be stored in a Multiple<T> context Converted loading_indicator to take image sequence from XUI deprecated name-value pairs for LLUIColor values, and put them in colors.xml
2011-02-22Move Josh's resolvePath() function to LLUI.Nat Goodspeed
Use boost::split_iterator to split LLView pathname on slashes.
2010-11-25STORM-676 FIXED Made color swatch control transparent if the floater it ↵Vadim ProductEngine
resides in is transparent.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.