Age | Commit message (Collapse) | Author |
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Reviewed by Richard.
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into the LLToolDragAndDrop system in to support the new AT_WIDGET and SOURCE_VIEWER
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added ability to specify clip rects in textures.xml
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added Flag as value type
moved Batch to BatchBlock
renamed Choice to ChoiceBlock
made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now)
made iteration over Multiple<T> type params easier
initial schema param blocks
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add a force default load option, enforce consistency between menus and toolbars
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buttons that I can d&d into the toolbars
EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition.
EXP-1267 FIX -- Enable/disable buttons in the toybox
* Hooked up button callbacks to the toolbar buttons
* Fixed toybox button enable/disable to function properly and live update as
buttons change states.
* Removed the toybox toolbar background image
Reviewed by Leyla
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fixed button layout for icon only buttons
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fixed button layout for icon+text
layout stack now uses floating point precision to avoid clamping panels to 0
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better button sizing
also disabled context menu for non-toolbar region
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settings done yet.
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deprecated pointless LLView::deleteViewByHandle
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buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the
LLToolBarView has them anywhere.
* Commands now have argument to specify whether or not they should be in the
toybox.
* LLCommandId is now used a universal reference for commands.
Reviewed by Richard.
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toolbars resize to fit buttons
toolbar view uses layout stacks to organize toolbars
reviewed by Leslie
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1235 FIX -- Make the toybox available through the context menus associated with the other toolbars
EXP-1248 FIX -- Implement context menu on toolbars
* New commands are listed
* Toolbars can now be made read-only (as in the toybox) or editable (as in the others)
* Toolbars that are not read-only have a context menu that allows button type editing.
Reviewed by Richard.
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fixed overeager wrapping
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spacing between buttons now configurable and correct
background art now wraps buttons correctly
created customizable panel for button background
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toolbar button height configured by button_height attribute
vertical toolbar buttons now share common width
wrap attribute now controls wrapping
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1236 FIX -- The toybox floater should remember its position for the user
* Basic addCommand function to the LLToolBar. Need proper implementation.
* Added map for faster lookup of commands
* Toybox now adds commands to its toolbar for basic button setup
Reviewed by Richard.
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added more toolbars to floater_test_toolbar.xml
removed layout stack and got basic wrapping working
reviewed by Leslie
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initial pass at wrapping
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buttons that I can d&d into the toolbars
EXP-1210 FIX -- Implement new toybox floater window
EXP-1231 FIX -- Add menu option to toggle the toybox floater on and off
* Basic toybox floater implemented as its own class
* Toybox is available through "Me -> Toolbars..." menu option or ctrl-T shortcut
* Toolbars now have "side" type rather than simple orientation, as well as button
state for "icons only" or "icons with text".
Reviewed by Richard
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horizontally or vertically
buttons are now centered and sized according to content
created floater_test_toolbar.xml to test
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