Age | Commit message (Collapse) | Author |
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inworld
fixed close button not working on floaters against right edge of window
fixed drag and drop only working once per toolbar button
reimplemented drag and drop threshold
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removed hover highlighting of buttons when dragging over them
also updated toolbar button art to match spec
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change the state of their parent button
* Toolbar buttons now display green when its corresponding floater is open or
minimized.
* Made changes to buttons so flash time and rate is configurable
* Removed unused "highlight_color" attribute from LLButton
* Implemented "isVisible" function for toolbar button floaters. It returns true
when the floater is visible or minimized.
* Toolbar floater unminimize now also puts focus to the floater
* All commands now specify their "is_running_function" for toolbar button state
* ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings
and are now configurable on the button. Toolbar buttons are set to never
flash and this functionality is used to show which buttons have windows open.
* All toybox buttons show hover glow even when disabled
Reviewed by Richard.
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removal of button works too
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currently not hooked to any functionality.
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fixed not serializing named values when values provided from code
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Reviewed by Richard.
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into the LLToolDragAndDrop system in to support the new AT_WIDGET and SOURCE_VIEWER
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added ability to specify clip rects in textures.xml
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added Flag as value type
moved Batch to BatchBlock
renamed Choice to ChoiceBlock
made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now)
made iteration over Multiple<T> type params easier
initial schema param blocks
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add a force default load option, enforce consistency between menus and toolbars
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buttons that I can d&d into the toolbars
EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition.
EXP-1267 FIX -- Enable/disable buttons in the toybox
* Hooked up button callbacks to the toolbar buttons
* Fixed toybox button enable/disable to function properly and live update as
buttons change states.
* Removed the toybox toolbar background image
Reviewed by Leyla
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fixed button layout for icon only buttons
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fixed button layout for icon+text
layout stack now uses floating point precision to avoid clamping panels to 0
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better button sizing
also disabled context menu for non-toolbar region
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settings done yet.
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deprecated pointless LLView::deleteViewByHandle
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buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the
LLToolBarView has them anywhere.
* Commands now have argument to specify whether or not they should be in the
toybox.
* LLCommandId is now used a universal reference for commands.
Reviewed by Richard.
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toolbars resize to fit buttons
toolbar view uses layout stacks to organize toolbars
reviewed by Leslie
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1235 FIX -- Make the toybox available through the context menus associated with the other toolbars
EXP-1248 FIX -- Implement context menu on toolbars
* New commands are listed
* Toolbars can now be made read-only (as in the toybox) or editable (as in the others)
* Toolbars that are not read-only have a context menu that allows button type editing.
Reviewed by Richard.
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fixed overeager wrapping
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spacing between buttons now configurable and correct
background art now wraps buttons correctly
created customizable panel for button background
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toolbar button height configured by button_height attribute
vertical toolbar buttons now share common width
wrap attribute now controls wrapping
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1236 FIX -- The toybox floater should remember its position for the user
* Basic addCommand function to the LLToolBar. Need proper implementation.
* Added map for faster lookup of commands
* Toybox now adds commands to its toolbar for basic button setup
Reviewed by Richard.
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