Age | Commit message (Collapse) | Author |
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was because when insert was used at the end of a string of text, this would attempt to delete something past the bounds of the string...as a side effect the size of the segment was increasing even though the string length never changed. The segment size would be greater than the string size and would eventually cause an invalid read outside the bounds of the string.
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re-introduced don's refactor of low-level openGL calls pulling out of llui
and putting them into llrender. Took the new code from their updated versions
from the CHUI merge, but put them in a place accessible to appearance utility.
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crashers
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boxes in conversation floater
Modified LLAutoReplace to pass back a string for replacement instead of modifying the input string
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boxes in conversation floater
Fixed autoreplace in LLTextEditor so it updates correctly and works with undo
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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boxes in conversation floater
Moved autoreplace hooks from LLLineEditor to LLTextEditor, and modified LLAutoReplace accordingly
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LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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- Replaced LLLineEditor with newly created LLChatEntry
- Moved some functionality (such as setting label) to the LLTextBase as it can be useful to the other derived classes
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like a normal clipboard.
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up for toolbar and never used)
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should be allowed.
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the selected lines with TAB or SHIFT+TAB to prevent the viewer from stalling.
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loading big scripts or pasting a lot of text into script.
The bug was fixed by Satomi Ahn. Here is the description of what causes the problem from her comment in ticket:
"Disabling the loading of syntax keywords in LLScriptEdCore::postBuild() removes the freeze (and with it: syntax highlighting).
So it obviously comes from the parsing of the text.
I also noticed something else: by adding a llwarn in LLTextEditor::updateSegments(), I saw that this function was called a lot of times when loading a script, roughly once for each line in the script (naively I would have thought only necessary to update when finished... or to only update the new line).
My llwarn was in the "if (mReflowIndex < S32_MAX && mKeywords.isLoaded())", which means that, at each call, the text is actually parsed for all keywords... so the parsing of the script becomes quadratic instead of linear!!!"
- To fix this, Satomi added a flag depending on which parsing is disabled when it is not necessary.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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the text.
Due to some legacy issues, text boxes will not gray out on disable unless they have their text_readonly_color property in xui set to "LabelDisabledColor" (or some other color distinct from their text color).
Reviewed by Richard.
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60fps to 18fps for a really long time
EXT-8235 FIX HUGE long delay when reopening and/or closing edit outfit sidepanel if "Add More..." is active
EXT-7695 FIX UI lockup after add wearable, right click av -> Change Outfit
reviewed by Vir
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/241/
--HG--
branch : product-engine
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prefer text menu if it has selection.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/245/.
--HG--
branch : product-engine
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moved gEditMenuHandler handling to LLEditMenuHandler destructor
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reviewed by Monroe
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--HG--
branch : product-engine
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EXT-4547 [BSI] it is possible to highlight multiple layers of chat
EXT-3844 Mouse wheel camera zoom is not reflected on View popup slider
EXT-3103 Add an option to restrict entering non-ascii symbols in text editor.
reviewed by Leyla
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Panel Picks/Classifieds.
Reverted changeset 8956:930bef051fee.
Added new parameter to control context menu visibility.
--HG--
branch : product-engine
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