Age | Commit message (Collapse) | Author |
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Avatar links are now underlined only on hover. Also they have the same color as other links.
- Underlining text and getting it back to normal are done in handleHover() and draw() of new LLOnHoverChangeableTextSegment
class derived from LLNormalTextSegment. This class has two pointers to styles- one for style which will be used for text
on hover, and another otherwise. This special type of text segment is used if link's boolean member mUnderlineOnHoverOnly
is true. So it is URL's flag depending on which textbase adds new text segment(like it currently happens with mDisabledLink).
- Changed avatar link color in colors.xml to emphasis (because it was white before and was inconsistent with other links).
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/749/
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branch : product-engine
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the text.
Due to some legacy issues, text boxes will not gray out on disable unless they have their text_readonly_color property in xui set to "LabelDisabledColor" (or some other color distinct from their text color).
Reviewed by Richard.
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allow_html still supported as alternate
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reviewed by Leyla
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60fps to 18fps for a really long time
EXT-8235 FIX HUGE long delay when reopening and/or closing edit outfit sidepanel if "Add More..." is active
EXT-7695 FIX UI lockup after add wearable, right click av -> Change Outfit
reviewed by Vir
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branch : product-engine
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LLGroupIconCtrl) based on url match id.
reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/610/
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branch : product-engine
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fixed layout of embedded icons in text labels
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reviewed by Richard Nelson, Vadim Savchuk at https://codereview.productengine.com/secondlife/r/616/
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branch : product-engine
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/596/
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branch : product-engine
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segment from being created if this flag is set.
reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/587/
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branch : product-engine
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/557/
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branch : product-engine
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branch : product-engine
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LLLineBreakSegment.
reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/516/
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branch : product-engine
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viewer
reviewed by Mani
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/241/
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branch : product-engine
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way at the top
also made floaters not update title label every time they are resized
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resized a few times
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instead of profile) - added 'Url.ShowProfile' action.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/282/
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branch : product-engine
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Resolved conflicts in llpanellandmarks.cpp.
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branch : product-engine
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thumb at bottom
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branch : product-engine
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We thought this was a fix for EXT-6276, but it turned out it was just moving the problem.
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reviewed by Mani
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Added a check in LLTextBase::drawSelectionBackground() to keep it from sending degenerate rectangles to gl_rect_2d(). This seems to be what was causing the GL state to go bad.
Reviewed by Richard at http://codereview.lindenlab.com/534001
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chat window opens the link".
Added an optional bool parameter "hit_past_end_of_line" to LLTextBase:: getDocIndexFromLocalCoord() and getSegmentAtLocalPos(). Default is true, which gives the old behavior. If false, clicks past the end-of-line won't map to the last segment on the line.
Made LLNormalTextSegment::handleHover(), handleRightMouseDown(), handleMouseDown(), and handleMouseUp() call getSegmentAtLocalPos() in this new mode before processing URL actions, and only do the processing if it returns the same segment.
Reviewed by Richard.
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Suppresses rendering of text in LLNormalTextSegment that represent an icon,
properly computes vertical spacing based on font height, and adds padding
to the right of the icon.
(transplanted from 33be702e47c359ccaeb47f251e10753fd173cc09)
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Reviewed by Richard.
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Checker: UNUSED_VALUE
Function: LLNormalTextSegment::drawClippedSegment(int, int, int, int, LLRectBase<int>)
File: /indra/llui/lltextbase.cpp
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disconnects client).
This should fix the inefficiencies in the append path that made viewer FPS drop severely when addinglarge amounts of text to the nearby chat floater.
Resizing the floater with a huge amount of text in it is still pretty bad, but fixing that will require some bigger architectural changes.
Changed LLTextBase::needsReflow() to take an offset at which to start reflow processing.
Changed most needsReflow() calls in LLTextBase to supply a proper index.
Changed LLTextBase::reflow() to use the reflow index maintained by needsReflow().
Removed all needsReflow() calls from LLTextEditor (the only way for it to manipulate the text is through functions in LLTextBase that already manage reflowing internally).
Removed LLTextEditor::replaceUrlLabel(), since it was identical to the inherited version LLTextBase::replaceUrlLabel().
Reviewed by Richard.
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