Age | Commit message (Collapse) | Author |
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(long long round) in VS2013
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and Cache Read latency graphs display incorrectly
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renamed fast timers to have unique names, changes instance tracker to never allow duplicates
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fixed "bouncing" stat values when a value ended in zeroes
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added more MemTrackable types
optimized memory usage of LLTrace some more
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also, fixed alignment of tick labels on stat bars
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better overrides for memclaim and memdisclaim of sizes
added occlusion stats to stats floater
stats now render range instead of mean
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also added ability for statbar to show memtrackable info
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removed bad assert
fixed precision issues during int->unsigned int conversions and vice
versa
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made getPrimaryAccumulator return a reference since it was an
always non-null pointer
changed unit conversion to perform lazy division in order to avoid truncation
of timer values
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
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added convenience types for units F32Seconds, etc.
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point after crossing region boundary
fine-tuned heuristics for switching between mean and current values in stat bar display
added comments to LLUnits unit test
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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there are no samples during the time period.
added hasValue to SampleAccumulator so we don't print a value when we don't have
a single sample yet
added some disabled log output for scene load timing
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console
improved calculation of display range for stat bars
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console
added percentage/ratio units
added auto-range and auto tick calculation to stat bar to automate display stats
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also, removed LLTrace::init and cleanup
removed derived class implementation of memory stat for LLMemTrackable
is automatic now
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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removed unnecessary templates from accumulator types...now always
track data in double precision floating point, using templated accessors to
convert to and from arbitrary types
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fixed copy construction behavior of Recordings to not zero out data
split measurement into event and sample, with sample representing
a continuous function
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added ability to query periodic timer for specific number of periods
used that to do smaller time averaged window for camera speed
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removed PeriodicRecording::getTotalRecording as it was showing up at the top on the profiler
renamed getPrevRecordingPeriod, etc. to getPrevRecording
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fixed some compile errors
made label spacing automatic on stat bars
fixed infinite values coming from stats
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copied over scene load frame differencing changes from viewer-interesting
made periodicrecording flexible enough to allow for indefinite number of periods
added scene loading stats floater
fixed collapsing behavior of container views
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changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup
improvements to stats display of llstatbar
added scene load stats floater accessed with ctrl|shift|2
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collapsed Orientation enums to all use LLView::EOrientation
added ability to display stat bar horizontally
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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output of floater_stats is now identical to pre-lltrace system (with some tweaks)
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final removal of remaining LLStat code
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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default to double precision now
fixed unit conversion logic for LLUnit
renamed LLTrace::Rate to LLTrace::Count and got rid of the old count as it was confusing
some const correctness changes
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cleaned up accumulator merging logic
introduced frame recording to LLTrace directly instead of going through LLViewerStats
moved consumer code over to frame recording instead of whatever the current active recording was
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