Age | Commit message (Collapse) | Author |
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so singleton cleanup doesn't do things it really ought not do
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Initial change made LLControlVariable::mPersist an enum, but retained
bool/BOOL public API. setPersist(true) set one value, setPersist(false) set
another, forcePersist() set the third. Per code review, expose enum to public,
make setPersist() (and LLControlVariable constructor, and LLControlGroup::
declareControl(), and all the LLControlGroup::declareMumble() methods, and all
the unit-test dummy declareMumble() method bodies) accept that enum. Remove
forcePersist(). Fix calls to LLControlGroup::declareMumble() accordingly.
Also rename PERSIST_YES to PERSIST_NONDFT, also per code review.
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LLPostponedNotification now inherits from LLMortician so it can postpone its deletion. This prevents a crash when looking up an avatar name in the case where the name already exists in the cache.
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notification form elements (buttonts) were added to the form. But then deserialized form elements were also being added to the form causing duplicate buttons. As a solution, only add on the deserialized form elements that exceed the amount in the template.
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instead flash the conversation line item and Chat FUI button.
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objectInfo was not being serialized/deserialized.
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prevent filling up the callback queue
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LLAvatarNameCache::get() where necessary
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local disk per user.
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LLNotifications.
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last commit for CHUI-489.
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specified in notifications.xml. Also changes for CHUI 486, which allow the user to set preferences for hearing sounds for a New Conversation, Incoming Voice Call, Teleport Offer and Inventory Offer.
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callback store the connection and disconnect on object destruction. This should help resolve some of the heap corruption we are seeing.
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* Set max persistent notifications to 250
* Don't register for notification callbacks until after peristent ones are loaded.
reviewed with Simon
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At Richard's suggestion, changed the bool merge parameter to new enum
ESkinConstraint with values CURRENT_SKIN and ALL_SKINS. This clarifies what
we're requesting at the point of the call.
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In a number of different places, for different reasons, the viewer wants to
load a UI-related file that might be overridden by a non-default skin; and
within that skin, might further be overridden by a non-default language.
Apparently, for each of those use cases, every individual developer approached
it as an entirely new problem, solving it idiosyncratically for that one case.
Not only is this a maintenance problem, but it rubs one's nose in the fact
that most such solutions consider only a subset of the relevant skin
directories.
Richard and I evolved an API intended to address all such cases: a central
LLDir method returning a list of relevant pathnames, from most general to most
localized, filtered to present only existing files; plus a couple of
convenience methods to specifically obtain the most general and most localized
available file.
There were several load-skinned-file methods (LLFloater::buildFromFile(),
LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently
cloned-and-modified from each other) that contained funky bolted-on logic to
output the loaded data to an optional passed LLXMLNodePtr param. The trouble
is that passing that param forced each of these methods to subvert its normal
search: specifically for that case, it needed to find the baseline XML file
instead of the localized one. Richard agreed that for the intended usage
(reformatting XML files) we should use XML schema instead, and that the hacky
functionality should be removed. Remove it. Also remove
LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases.
Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove
that.
Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the
optional output LLXMLNodePtr param. Make onClickSaveFloater() and
onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality.
Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(),
LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(),
LLUI::locateSkin(), LLFontRegistry::parseFontInfo(),
LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(),
LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(),
LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use
findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more?
Apparently so -- though the linux-updater.bin logic to process the relevant
command-line switch has been disabled. Shrug.) (Is
LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?)
Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and
getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths().
The only configuration it contained was the pair of partial paths "xui/en" and
"xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically
returned the first of these, while getLocalizedSkinPath() specifically
returned the second. This knowledge is now embedded in findSkinnedFilenames().
Also remove paths.xml from viewer_manifest.py.
Remove injected xui_paths from LLFontGL::initClass() and
LLFontRegistry::LLFontRegistry(). These are no longer needed since
LLFontRegistry can now directly consult LLDir for its path search. Stop
passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's
constructor and initFonts() method.
Add LLDir::append() and add() methods for the simple task of combining two
path components separated by getDirDelimiter() -- but only if they're both
non-empty. Amazing how often that logic is replicated. Replace some existing
concatenations with add() or append().
New LLDir::findSkinnedFilenames() method must know current language. Allow
injecting current language by adding an LLDir::setSkinFolder(language) param,
and pass it where LLAppViewer::init() and initConfiguration() currently call
setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods.
Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly
reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths().
Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp.
Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin
directory -- like getUserSkinDir() but with "default" in place of the current
skin name as the last path component. (However, we hope findSkinnedFilenames()
obviates most explicit use of such individual skin directory pathnames.)
Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the
latter exercises append() as well.
Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above.
Notably, comment out its export_test_floaters() function, since the essential
LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been
removed. This may mean that llui_libtest.cpp has little remaining value, not
sure.
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cleaned up serialization of LLSD to param block so that it can round-trip
also, optimized LLXMLNode and fixed an assert
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moved filtering logic to viewmodel
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and relog.
sort notifications in separate list
llnotification now uses param block to serialize to llsd
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dismiss toast
removed special case logic for dealing with user online/offline collisions
added ability to cancel old duplicate notifications
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- Requested permissions are added dynamically to the dialog's footer
- And the footer is not shown when it is empty
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- Added new tag called "footer" to the notification. This tag allows to display messages under the buttons in toasts.
- Created new class LLToastScriptQuestion for the "ScriptQuestionCaution" notification. This notification supports tag <footer>.
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unfreeze occurs.
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object inventory offers don't increment system menu count
added customizable merging behavior for duplicate "unique" notifications
fixed overeager notification channels
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phase 2, removal of extraneous signaling in favor of llnotificationchannels
made notificationchannels work better with overrides and lifetime managed
by creator
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phase 1, removal of most of llnotificationhandler
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(in non-release builds)
added logging to track length of time spent reading notifications templates
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reviewed by Leslie
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dialogs
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Setup => Network.
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accidentally removed loading of visibility rules
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in minimal and standard skin
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