Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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1. Clean list before requesting
2. Don't trigger onOpen from menu if already open
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cleaning up build
moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc
streamlined Time class and consolidated functionality in BlockTimer class
llfasttimer is no longer included via llstring.h, so had to add it manually in several places
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positions using relative coordinates
store and load floater relative positions
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open.
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change the state of their parent button
* Toolbar buttons now display green when its corresponding floater is open or
minimized.
* Made changes to buttons so flash time and rate is configurable
* Removed unused "highlight_color" attribute from LLButton
* Implemented "isVisible" function for toolbar button floaters. It returns true
when the floater is visible or minimized.
* Toolbar floater unminimize now also puts focus to the floater
* All commands now specify their "is_running_function" for toolbar button state
* ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings
and are now configurable on the button. Toolbar buttons are set to never
flash and this functionality is used to show which buttons have windows open.
* All toybox buttons show hover glow even when disabled
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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panel - profile panel position changes do not persist
EXP-1030 FIX Search button toggle can get out of synch in bottom bar
made llinstancetracker::iterator do own nested level management (removing need for separate guard)
added support for filename= to floaters
can pass in arbitrary window_class to floaters
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a bunch of unnecesary header dependencies.
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showable in mouselook mode.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/449/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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and working on
EXT-239 Save chat window state and position between sessions (not finished)
--HG--
branch : product-engine
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DEV-35250 Quitting from the login screen forgets window placement and visibility (e.g. movement and camera floaters)
reviewed by Leyla
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ignore-dead-branch
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