Age | Commit message (Collapse) | Author |
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open.
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* Floater updates for positioning and to revert some earlier string changes.
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removed unused LLWeb functions for opening non-web media
moved logic inside floaters and away from auxiliary functions
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change the state of their parent button
* Toolbar buttons now display green when its corresponding floater is open or
minimized.
* Made changes to buttons so flash time and rate is configurable
* Removed unused "highlight_color" attribute from LLButton
* Implemented "isVisible" function for toolbar button floaters. It returns true
when the floater is visible or minimized.
* Toolbar floater unminimize now also puts focus to the floater
* All commands now specify their "is_running_function" for toolbar button state
* ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings
and are now configurable on the button. Toolbar buttons are set to never
flash and this functionality is used to show which buttons have windows open.
* All toybox buttons show hover glow even when disabled
Reviewed by Richard.
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initialized with chrome.
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Toolbar buttons now affect their floaters as indicated in the FUI_Button_states
wiki page -- https://wiki.lindenlab.com/wiki/FUI_Button_states
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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produce search results if search window is already open
use new parameters when opening existing floater
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panel - profile panel position changes do not persist
EXP-1030 FIX Search button toggle can get out of synch in bottom bar
made llinstancetracker::iterator do own nested level management (removing need for separate guard)
added support for filename= to floaters
can pass in arbitrary window_class to floaters
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viewer fail with intrusted browser error in viewer
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account-specific XML file.
The settings are now stored to settings_per_account.xml.
This change affects all floaters having save_rect/save_visibility/save_dock_state params set to "true",
not just detached sidebar tabs as the ticket requests.
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streamlined LLUICtrlFactory's interface
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showable in mouselook mode.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/449/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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with an event API. In addition to the LLEventPump name on which to listen,
LLEventAPI accepts a documentation string for event API introspection.
Give every LLEventDispatcher::add() overload a new documentation string
parameter for event API introspection.
Convert every existing event API to new conventions, introducing suitable
documentation strings for the API and each of its operations.
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Reviewed (conceptually) by Richard and James
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and working on
EXT-239 Save chat window state and position between sessions (not finished)
--HG--
branch : product-engine
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The logic was redundantly expressed in LLFloaterReg -- and would be
useful elsewhere -- so was introduced as LLFloater::isShown(). Thanks to
Richard and James for suggesting the terminology.
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opened. This was particularly a problem with Modal Dialogs since the UI would loose focus with no floater to respond to.
Reviewed by Leyla
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svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-18 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
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DEV-35250 Quitting from the login screen forgets window placement and visibility (e.g. movement and camera floaters)
reviewed by Leyla
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ignore-dead-branch
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