Age | Commit message (Collapse) | Author |
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involved losing of topctrl in focusmgr and can cause strange bugs and problems.
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branch : product-engine
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branch : product-engine
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Checker: UNINIT_CTOR
Function: LLFloaterView::LLFloaterView(const LLUICtrl::Params &)
File: /indra/llui/llfloater.cpp
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switching to inventory sidepanel tab
--HG--
branch : product-engine
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left<->top...:)
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branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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This involved tracking the torn-off state of a floater, which we
apparently weren't doing before. Also, making sure that we update
the title bar buttons when the floater changes torn-off state.
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The script error floater may be the only floater left that uses the
old-style tearoff functionality, but at least it should behave a
little better now in terms of help "?" buttons.
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reviewed by Leyla
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made focus be passed to game area in case floater can't hold focus;
--HG--
branch : product-engine
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for XUI-based params
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Code to set default floater position to top-left was causing incorrect
floater height computation when floater XML specified a bottom coordinate.
Reviewed with Callum.
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--HG--
branch : product-engine
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When IM floater isn't torn off, "Close" button is disabled.
It's not hidden, since there is a hack in LLFloater::updateButton.
--HG--
branch : product-engine
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floaters can now overlap sidetray
fixed text selection background color to be inverse of text fg color
EXT-2713 Script editor automatically scrolls to the top of script text when text is longer than the window.
reviewed by James
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Fixed many other includes related to this file.
Cleaned out llfloatertestlistview to be an empty test floater.
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Renamed EFloaterButtons to EFloaterButton
Review with Richard pending
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reviewed by James
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EXT-2541 Help > Report Abuse screenshot not showing up
EXT-2549 Crash on exit from mouse-look (Mini Map related)
EXT-2548 Viewer freezes when going out of the mouselook while there are more than two floaters
EXT-1983 [BSI] Trying to edit a script in a no mod object pops up script editor with "object out of range"
reviewed by Richard
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EXT-2298 [BSI] Busy mode response shows as "|TOKEN COPY BusyModeResponse|" in General prefs while offline
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removed LLHudView::colorFromType which was unused
reviewed by James
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Floater drag handle visibility/enablement was getting lost during construction.
Reviewed with Richard.
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--HG--
branch : product-engine
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and working on
EXT-239 Save chat window state and position between sessions (not finished)
--HG--
branch : product-engine
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Implemented "legacy_header_height" hack to account for new art being 25 pixels
tall instead of legacy 18 pixels -- it auto-sizes the floaters to be taller.
Made all floaters have resize handles, just disable and make invisible if unused.
This simplifies the floater construction logic. Floater header height now lives
in floater.xml, not as a global saved setting. Reviewed with Richard.
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set bg images in initFromParams, because we have too many LLPanels to retrofit them all to call LLPanel() with params. Discussed with Richard.
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pretty header.
Reviewed with Leyla.
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Make the floater help buttons, "?", use exactly the same code path as
the side tray panels to evaluate the current help context, so that we
don't have two implementations that could diverge in the future.
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-1414 EXT-1213 EXT-1539 EXT-1253 EXT-1446 EXT-1438 EXT-1233 EXT-1466 EXT-1446 EXT-1512 EXT-1231
* Dev: EXT-719 (landmarks) EXT-747 EXT-1446 EXT-1378 EXT-397 EXT-1476
* IM changes
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The logic was redundantly expressed in LLFloaterReg -- and would be
useful elsewhere -- so was introduced as LLFloater::isShown(). Thanks to
Richard and James for suggesting the terminology.
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now search through a panel's children to see if there are any visible
tabs that have a help topic string defined. If so, we use this string.
Updated all of the XUI files that include a tab_container to define
help topic strings for their child panels. I named all of these strings
with the floater name as the prefix and "tab" at the end. For example,
"preferences_display_tab" or "people_nearby_tab".
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https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1992 https://svn.aws.productengine.com/secondlife/pe/stable-2@2004 -> viewer-2.0.0-3
* Bugs: EXT-1091 EXT-1418 EXT-996 EXT-1150 EXT-1188 EXT-1417 EXT-1181 EXT-1058 EXT-1397 EXT-836 EXT-1437 EXT-1379
* Dev: EXT-1291 EXT-1255 EXT-992 EXT-96 EXT-1157
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opened. This was particularly a problem with Modal Dialogs since the UI would loose focus with no floater to respond to.
Reviewed by Leyla
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