Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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# Conflicts:
# indra/llimage/llimageworker.cpp
# indra/llimage/llimageworker.h
# indra/newview/llcontrolavatar.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/lltexturefetch.cpp
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
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This reverts commit cc43f42e6b7401c2cdd3204a16f757f5169bd95b.
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# Conflicts:
# indra/llcommon/llstring.cpp
# indra/llcommon/llstring.h
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# Conflicts:
# indra/newview/llinventorygallery.cpp
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# Conflicts:
# indra/newview/llchiclet.h
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floater is dragged there
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DebugInventoryFilters
DebugShowXUINames
DebugSlshareLogTag
DebugStat****
DefaultBlankNormalTexture
DefaultObjectNormalTexture
DefaultObjectSpecularTexture
DefaultUploadCost
DisplayAvatarAgentTarget
DisplayChat
DisplayDebug
DisplayDebugConsole
DisplayIM
DisplayLinden
DisplayRegion
DragAndDropToolTipDelay
DragAndDropDistanceThreshold
DropShadowButton
DropShadowFloater
DropShadowSlider
DropShadowTooltip
UIImgWhiteUUID
UseEnvironmentFromRegion
UseDayCycle
WaterPresetName
SkyPresetName
DayCycleName
DestinationGuideHintTimeout
SidePanelHintTimeout
DisablePrecacheDelayAfterTeleporting
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gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
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-> the previous commit didn't properly set mFrontChild after restoring the topmost floaters
-> additionally we don't want mouse clicks in "can't steal focus from frontmost" floaters to set focus to them
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is given to a different floater
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# Conflicts:
# indra/newview/llpanelpicks.cpp
# indra/newview/llpanelprofile.cpp
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# Conflicts:
# indra/llprimitive/llmodel.cpp
# indra/llprimitive/llmodel.h
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
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# Conflicts:
# indra/newview/llviewertexturelist.cpp
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dependent_it in llfloater was not valid after dependent floater removed itself from the list
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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# Conflicts:
# indra/newview/llpanelpicks.cpp
# indra/newview/llpanelpicks.h
# indra/newview/llviewerfloaterreg.cpp
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# Conflicts:
# indra/newview/app_settings/settings.xml
# indra/newview/llvoicevivox.cpp
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Opening and closing single-instance floaters rapidly and multiple times could result in cleaning instance from floaterreg twice, thus removing new isntance instead of current one
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elements of the path. Simplified floater logging.
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# Conflicts:
# indra/llmath/llquaternion.h
# indra/newview/lldrawpoolwater.cpp
# indra/newview/lljoystickbutton.cpp
# indra/newview/llvosky.cpp
# indra/newview/skins/default/textures/textures.xml
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# Conflicts:
# indra/newview/CMakeLists.txt
# indra/newview/llviewerfloaterreg.cpp
# indra/newview/skins/default/xui/de/floater_preview_texture.xml
# indra/newview/skins/default/xui/es/floater_preview_texture.xml
# indra/newview/skins/default/xui/fr/floater_preview_texture.xml
# indra/newview/skins/default/xui/it/floater_preview_texture.xml
# indra/newview/skins/default/xui/ja/panel_edit_classified.xml
# indra/newview/skins/default/xui/ja/panel_me.xml
# indra/newview/skins/default/xui/ru/floater_preview_texture.xml
# indra/newview/skins/default/xui/tr/floater_picks.xml
# indra/newview/skins/default/xui/tr/floater_preview_texture.xml
# indra/newview/skins/default/xui/tr/panel_edit_classified.xml
# indra/newview/skins/default/xui/tr/panel_me.xml
# indra/newview/skins/default/xui/zh/floater_preview_texture.xml
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'warn-on-failure:no-tabs'
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