Age | Commit message (Collapse) | Author |
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buttons that I can d&d into the toolbars
* Command buttons are now enabled/disabled in toybox based on whether or not the
LLToolBarView has them anywhere.
* Commands now have argument to specify whether or not they should be in the
toybox.
* LLCommandId is now used a universal reference for commands.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1236 FIX -- The toybox floater should remember its position for the user
* Basic addCommand function to the LLToolBar. Need proper implementation.
* Added map for faster lookup of commands
* Toybox now adds commands to its toolbar for basic button setup
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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