Age | Commit message (Collapse) | Author |
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re-introduced don's refactor of low-level openGL calls pulling out of llui
and putting them into llrender. Took the new code from their updated versions
from the CHUI merge, but put them in a place accessible to appearance utility.
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LLNotifications.
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Flashing Conversations panel line item behavior): implemented FUI button flashing; clean up code
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LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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Leaving llhandle.h in llui restricts the set of viewer project directories
which could potentially use it, and there's nothing whatsoever UI-specific
about it.
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move llfolderview* into LLUI!
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- Replaced LLLineEditor with newly created LLChatEntry
- Moved some functionality (such as setting label) to the LLTextBase as it can be useful to the other derived classes
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by everyone
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moved LLInitParam, and LLRegistry to llcommon
moved LLUIColor, LLTrans, and LLXUIParser to llui
reviewed by Nat
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into the LLToolDragAndDrop system in to support the new AT_WIDGET and SOURCE_VIEWER
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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horizontally or vertically
created toolbar class and widget
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Instead of unconditionally calling LLView::pointInView(),
LLView::visibleAndContains() now consults a class-static boost::function
called sDrilldown -- which is initialized to LLView::pointInView().
Introduce LLView::TemporaryDrilldownFunc, instantiated with a callable whose
signature is compatible with LLView::pointInView(). This replaces sDrilldown,
but only for the life of the TemporaryDrilldownFunc object.
Introduce llview::TargetEvent, an object intended to serve as a
TemporaryDrilldownFunc callable. Construct it with a desired target LLView*
and pass it to TemporaryDrilldownFunc. When called with each candidate child
LLView*, instead of selecting the one containing the particular (x, y) point,
it selects the one that will lead to the ultimate desired target LLView*.
Add optional 'recur' param to LLView::childFromPoint(); default is current
one-level behavior. But when you pass recur=true, it should return the
frontmost visible leaf LLView containing the passed (x, y) point.
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EXP-903 FIX -- Newness/Freshness number does not decrease as items are opened in Inbox
* Brought back freshness with the freshness
* New badge and label color from Gibson
* Inventory Panel now allows display of badges with proper clipping
Reviewed by Richard.
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Moved LLBadge use from LLButton into a separate LLBadgeOwner class.
LLButton now derives from LLBadgeOwner which handles the bulk of the
badge management.
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Reviewed by Richard
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Implemented time spin control which is like spin control, but shows and allows to edit time string in "hh:mm PM/AM" format.
Implemented according to the WLRS spec.
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refactored LLWindowShade into seperate file
improved layout of dialog
improved dialog resizing logic
Tab and Enter keys now work as expected in windowshade form
added "modal" capability to window shade
added HTTP Auth notifications to MOAP
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displayed, controlled by the notification_visibility.xml file in the viewer skin.
Reviewed by Richard.
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Reviewed by Richard Nelson and Mike Antipov at https://codereview.productengine.com/secondlife/r/363/
--HG--
branch : product-engine
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- Added accordion tab title highlighting setter and title getter.
- Added filtered tabs title highlighting.
- Tabs which don't pass filter are hidden.
- Added applying filter on list refresh event to avoid refreshing list on every filter change.
- Moved part of LLTextUtil to llui/lluitextutil to reuse code in llaccordionctrltab.
- Fixed passing list size to mRefreshCompleteSignal.
- Added list refresh callback to LLInventoryItemsList for checking tab visibility without re-applying filter sub-string.
Committed to proceed with dependent tasks.
If there are any comments/suggestions related to text utils this part of code may be changed without requiring much effort.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/363/
--HG--
branch : product-engine
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Simple perpetual loading indicator a la MacOS X or YouTube.
Implements spinning by changing pre-defined images.
The images are hardcoded, shared by all instances of the widget.
Number of rotations per second can be changed via params.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/320/
--HG--
branch : product-engine
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