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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2024-09-04
viewer#2411 Cleanup #2
Andrey Kleshchev
2024-09-04
viewer#2411 Cleanup
Andrey Kleshchev
2024-09-04
viewer#2411 A bit more coverage for font buffer
Andrey Kleshchev
2024-09-04
viewer#2411 LLFontGL::render optimizations #3
Andrey Kleshchev
2024-09-04
viewer#2411 LLFontGL::render optimizations #2
Andrey Kleshchev
2024-09-04
viewer#2411 LLFontGL::render optimizations
Andrey Kleshchev
2024-08-29
Merge pull request #2466 from RyeMutt/smaa
Rye Mutt
2024-08-29
Integrate SMAA and rework post process chain for better visual quality
Rye Mutt
2024-08-29
Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop
Brad Linden
2024-08-29
Remove dead texunit colorspace conversion code
Rye Mutt
2024-08-29
Merge branch 'develop' into marchcat/b-develop
Andrey Lihatskiy
2024-08-28
#2432 Restore default nametag behavior. (#2444)
Dave Parks
2024-08-27
#2428 Fix for crash when applying PBR material (#2430)
Dave Parks
2024-08-24
Fix mac crash on startup due to missing types from enum
Rye Cogtail
2024-08-24
Improve FXAA quality and performance when GL version is greater then 4
Rye Cogtail
2024-08-24
Add Contrast Adaptive Sharpening post process effect(#2399)
Rye Mutt
2024-08-22
#2393 BugSplat Crash #1504586: LLRenderTarget::getTexture(483)
Alexander Gavriliuk
2024-08-22
Do deprecated texture swizzle on GPU using GL texture swizzling functions (#2...
Rye Mutt
2024-08-21
Fix crash on Intel GPUs (or anywhere OpenGL compatibility profile is used). (...
Dave Parks
2024-08-21
Merge branch 'develop' into marchcat/b-develop
Andrey Lihatskiy
2024-08-21
Improve accuracy of texture memory tracking (#2371)
Rye Mutt
2024-08-20
#2315 Ensure textures are deleted when they are no longer referenced. (#2343)
Dave Parks
2024-08-20
Merge branch 'develop' into marchcat/b-develop
Andrey Lihatskiy
2024-08-13
Merge pull request #2210 from secondlife/v-1883
cosmic-linden
2024-08-08
#1922 Make PBR scale and offset crosshair work like Texture crosshair do
Alexander Gavriliuk
2024-08-06
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools
Cosmic Linden
2024-08-06
Merge branch 'develop' into marchcat/b-sync
Andrey Lihatskiy
2024-08-06
Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw ...
Rye Mutt
2024-07-27
Merge branch 'develop' into marchcat/b-develop
Andrey Lihatskiy
2024-07-26
Reduce utf8 to wstring conversion and llwstring temporaries during text draw ...
Rye Mutt
2024-07-18
Merge branch 'release/maint-b' into marchcat/b-develop
Andrey Lihatskiy
2024-07-09
Fix excessive clearing of shader cache when toggling mirrors (#1950)
Rye Mutt
2024-07-09
Update tracy profiler to 0.10 (#1946)
Rye Mutt
2024-07-09
Merge pull request #1944 from Ansariel/develop_c4244
Andrey Lihatskiy
2024-07-08
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...
Ansariel
2024-07-08
#1931 Terminate AppViewer immediately in case of initialization failed
Alexander Gavriliuk
2024-07-06
#1931 BugSplat Crash: SecondLifeViewer!LLRenderTarget::release(387)
Alexander Gavriliuk
2024-07-03
#1870 Tune up for better experience on integrated intel with low memory (#1872)
Dave Parks
2024-06-27
1836 dont store texture in system memory unless absolutely necessary (#1843)
Dave Parks
2024-06-21
#1769 gltf optimization pass (#1816)
Dave Parks
2024-06-18
Merge pull request #1797 from secondlife/release/maint-a
Brad Linden
2024-06-14
1736 audit texture image unit usage on os x (#1739)
Dave Parks
2024-06-14
Merge branch 'release/maint-b' into marchcat/b-merge
Andrey Lihatskiy
2024-06-13
Fix a few merge issues
Ansariel
2024-06-12
Fix whitespace pre-commit hook failures
Brad Linden
2024-06-12
Merge remote-tracking branch 'origin/project/gltf_development' into brad/main...
Brad Linden
2024-06-12
viewer#1698 Uniform being out of range shouldn't crash viewer
Andrey Kleshchev
2024-06-11
#1718 Add GLTF support for multiple texcoords (#1720)
Dave Parks
2024-06-11
#1687 Add support for KHR_texture_transform (#1717)
Dave Parks
2024-06-11
Clean up line endings that got mangled up during last merge
Ansariel
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