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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2024-02-21
secondlife/viewer-issues#72: More correct interpretation of swapFBORefs
Cosmic Linden
2024-02-21
secondlife/viewer-issues#72: Fix material preview affecting exposure on main ...
Cosmic Linden
2024-02-08
#671 Setup the viewer to respect the MirrorsEnabled simulator feature.
Jonathan "Geenz" Goodman
2024-02-07
Merge branch 'release/materials_featurette' into materials_featurette/mirrors
RunitaiLinden
2024-02-02
#677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR s...
RunitaiLinden
2024-02-01
#677 WIP -- add mirror clipping to more shaders
RunitaiLinden
2024-01-31
secondlife/viewer-issues#43: Fix debug normals not rendering for terrain
Cosmic Linden
2024-01-24
Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVW...
Jonathan "Geenz" Goodman
2024-01-22
Merge branch 'release/materials_featurette' of github.com:secondlife/viewer i...
Cosmic Linden
2024-01-19
SL-20606: Full GLTF material preview. Works for most materials.
Cosmic Linden
2024-01-19
SL-20606: Remove unused strider getters
Cosmic Linden
2024-01-19
Merge branch 'release/materials_featurette' into DRTVWR-592
RunitaiLinden
2024-01-18
Allow for upload of 2k textures (#652)
RunitaiLinden
2024-01-10
SL-20704 Fix for pathfinding debug display not working.
RunitaiLinden
2023-11-30
Merge branch 'DRTVWR-596' into davep/SL-20611
RunitaiLinden
2023-11-21
SL-20411 Thumbnail textures should have less of an impact on performance #1
Andrey Kleshchev
2023-11-17
SL-20611 followup -- remove now unused glsl files. Fix transparent water.
RunitaiLinden
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-10-25
Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge
Brad Linden
2023-10-23
SL-20498 Preserve default probe when resetting reflection probes.
RunitaiLinden
2023-10-16
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-10-16
Tons of masking changes and tweaks.
Jonathan "Geenz" Goodman
2023-10-13
Merge branch 'DRTVWR-559' into DRTVWR-592
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Triplanar mapping
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...
Cosmic Linden
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-09-29
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-28
Fix integer overflow when framebuffers are extremely high resolution resultin...
Rye Mutt
2023-09-25
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-11
Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842
RunitaiLinden
2023-09-09
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-05
SL-19709 Fix for fullbright shiny not factoring out exposure (update)
Alexander Gavriliuk
2023-08-29
Add a probe strength uniform for hero probes.
Jonathan "Geenz" Goodman
2023-08-23
Merge branch main (DRTVWR-582) into DRTVWR-567
Andrey Kleshchev
2023-08-22
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
RunitaiLinden
2023-07-31
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-07-18
Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)
Brad Linden
2023-07-17
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-07-17
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-07-17
Merge branch 'main' (DRTVWR-580) into DRTVWR-567
Andrey Kleshchev
2023-07-17
Merge branch 'main' into DRTVWR-582-maint-U
Andrey Lihatskiy
2023-07-12
SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable...
Cosmic Linden
2023-06-27
Just about got hero reflection maps working.
Jonathan "Geenz" Goodman
2023-06-11
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-26
Addressing some performance related feedback with SSR getting drastically slo...
Jonathan "Geenz" Goodman
2023-05-23
SL-19560 Better fix for blurry BoM textures.
RunitaiLinden
2023-05-22
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-17
Add a binary cache for compiled shaders using glProgramBinary (#216)
Rye Mutt
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