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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-10-03
Merge branch 'main' into DRTVWR-591-maint-X
Andrey Lihatskiy
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-10-03
:x
Alexander Gavriliuk
2023-10-01
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Erik Kundiman
2023-09-29
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-28
Fix integer overflow when framebuffers are extremely high resolution resultin...
Rye Mutt
2023-09-25
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-23
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-09-20
SL-20280 BugSplat Crash in LLVertexBuffer::setBuffer()
Alexander Gavriliuk
2023-09-15
SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)
Alexander Gavriliuk
2023-09-11
Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842
RunitaiLinden
2023-09-11
GL_BUFFER_IMMUTABLE_STORAGE_EXT as an alternative
Erik Kundiman
2023-09-11
Try not to use non portable glDrawBuffer
Erik Kundiman
2023-09-11
Preprocess texture compression code
Erik Kundiman
2023-09-11
Try to use GL_MULTISAMPLE_EXT or don't try at all
Erik Kundiman
2023-09-11
Use more portable GL_TEXTURE_MAX_ANISOTROPY_EXT
Erik Kundiman
2023-09-11
Assume GL_ANY_SAMPLES_PASSED is supported
Erik Kundiman
2023-09-11
Use the more portable GL_TIME_ELAPSED_EXT
Erik Kundiman
2023-09-11
Use non 64 versions when no ARB timer query
Erik Kundiman
2023-09-11
Preprocess non portable OpenGL 3.0 code
Erik Kundiman
2023-09-11
Preprocess non portable OpenGL 4.0 code
Erik Kundiman
2023-09-11
Preprocess non portable OpenGL 3.2 code
Erik Kundiman
2023-09-11
Preprocess non portable OpenGL 1.2 code
Erik Kundiman
2023-09-10
Fixes to get it build again on FreeBSD
Erik Kundiman
2023-09-10
Merge branch 'main' into DRTVWR-559
Erik Kundiman
2023-09-09
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-07
Bring back glBufferParameteriAPPLE
Erik Kundiman
2023-09-07
Bring back GL_MULTISAMPLE_ARB to macOS
Erik Kundiman
2023-09-07
Revert "Bring back GL funcs & macros that work on macOS"
Erik Kundiman
2023-09-07
Bring back OpenGL >= 3.0 functionalities to macOS
Erik Kundiman
2023-09-07
Bring back GL funcs & macros that work on macOS
Erik Kundiman
2023-09-07
Comment out the GL funcs redefinition for Darwin
Erik Kundiman
2023-09-06
Comment out the GL functions redefinitions for all
Erik Kundiman
2023-09-06
Re-exclude FBSD test on Nvidia headers
Erik Kundiman
2023-09-06
GL TIME_ELAPSED_EXT as alternative to TIME_ELAPSED
Erik Kundiman
2023-09-06
glDrawBuffers instead of glDrawBuffer
Erik Kundiman
2023-09-06
Suffixless GL_LUMINANCE(_ALPHA)
Erik Kundiman
2023-09-06
Check for GL_BGRA_EXT before compiling its code
Erik Kundiman
2023-09-06
Check texture compression implementations
Erik Kundiman
2023-09-06
Preprocess anisotropy related code
Erik Kundiman
2023-09-06
GL_EXT_draw's can be used for transform feedback
Erik Kundiman
2023-09-06
EXT_disjoint_timer_query as alternative to ARB's
Erik Kundiman
2023-09-06
Disable glFlushMappedBufferRangeAPPLE use
Erik Kundiman
2023-09-06
Core profile glFlushMappedBufferRange function
Erik Kundiman
2023-09-06
GL_EXT_map_buffer_range as an alternative to ARB's
Erik Kundiman
2023-09-06
Disable glBufferParameteriAPPLE use
Erik Kundiman
2023-09-06
Always compile vertex array code
Erik Kundiman
2023-09-06
Core profile glBlendFuncSeparate
Erik Kundiman
2023-09-06
Khronos debug as an alternative to ARB's
Erik Kundiman
2023-09-06
Lose the _ARB suffix from many macros
Erik Kundiman
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