Age | Commit message (Collapse) | Author |
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DRTVWR-559
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# Conflicts:
# indra/newview/llpanelface.cpp
# indra/newview/llpanelface.h
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materials
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and fix for gl errors on AMD windows
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# Conflicts:
# autobuild.xml
# indra/llrender/llgl.cpp
# indra/newview/CMakeLists.txt
# indra/newview/llvovolume.cpp
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glext.h
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with UI and ReflectionMapManager
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spot light shadows not working in probes.
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This picks up ThreadPoolSizes override logic embedded in ThreadPool's
constructor, plus the new static ThreadPool::getConfiguredWidth() and
getWidth() methods.
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Now that LL::ThreadPool's constructor has subsumed the work of discovering a
runtime override width, LLAppViewer::initGeneralThread() can simply pass the
compile-time default width instead of redundantly checking ThreadPoolSizes.
Also the default ThreadPool capacity has been bumped up to what "General" and
"LLImageGL" were requesting, so they need not pass that explicitly or explain
in comments why they're doing it.
But until we start throwing work at the "General" ThreadPool, configure it
down to 1 thread in settings.xml.
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# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
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doing a full resolution render instead of a 512x512 render.
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Update task branch from main project branch.
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