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path: root/indra/llrender
AgeCommit message (Expand)Author
2023-03-08SL-19338: (WIP) Test disabling new use of glTexSubImage2D and see if the bug ...Cosmic Linden
2023-03-07DRTVWR-559 Nudge Intel HD 3000 shader compilation failureDave Parks
2023-03-07SL-19355 Irradiance rebalance.Dave Parks
2023-03-06Improved detail for llvertexbuffer attribute mask assertion failure in DRTVWR...Brad Linden
2023-03-02SL-19281 Unify handling of haze and gamma between fullbright and not and move...Dave Parks
2023-02-28Merge pull request #97 from secondlife/brad/DRTVWR-559Brad Linden
2023-02-27Mac shader and assertion fixes for DRTVWR-559Brad Linden
2023-02-27SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniformsCosmic Linden
2023-02-25Hammering on more mac optimizations.Jonathan "Geenz" Goodman
2023-02-24SL-19265: Fix precision issue with texture transforms by moving transform mat...Cosmic Linden
2023-02-23SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...Cosmic Linden
2023-02-14SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...Dave Parks
2023-02-10SL-19195 Fix for world map tiles not rendering if empty.Dave Parks
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2023-02-07SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...Dave Parks
2023-02-07SL-19134 Some texture related adjustmentsAndrey Kleshchev
2023-02-06SL-19148 Decruft followthrough -- fix for crash when running from installer. ...Dave Parks
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-02-03SL-19089 Changing UI scale crashes viewerAndrey Kleshchev
2023-02-01SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta...Dave Parks
2023-02-01SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-31SL-18154 Followup -- fix mac buildDave Parks
2023-01-31SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-31SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buf...Dave Parks
2023-01-31SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...Dave Parks
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...Dave Parks
2023-01-27SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....RunitaiLinden
2023-01-26DRTVWR-489-emoji: Pull in some small changes from Kitty's work to move the ma...Callum Prentice
2023-01-24SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-24SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...Dave Parks
2023-01-23SL-18869 Followup -- AMD optimization pass.Dave Parks
2023-01-20SL-18869 Followup -- AMD compatibility pass.Dave Parks
2023-01-20Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().Brad Linden
2023-01-19SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-12MacOS build fixAndrey Kleshchev
2023-01-11Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-11SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadow...Dave Parks
2023-01-11MacOS build fixAndrey Kleshchev
2023-01-11SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2023-01-10SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ...Dave Parks
2023-01-10SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map r...Dave Parks
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...Dave Parks
2023-01-09SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "rend...Dave Parks
2022-12-09SL-18809: Merge 'DRTVWR-559' of secondlife/viewer into sl-18809Nat Goodspeed
2022-12-09SL-18809: Add WorkSchedule; remove timestamps from WorkQueue.Nat Goodspeed