Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-09-06 | Comment out the GL functions redefinitions for all | Erik Kundiman | |
2023-09-06 | Re-exclude FBSD test on Nvidia headers | Erik Kundiman | |
to minimise difference from upstream, as it's certain it's not FreeBSD anyway due to the removal of LL_FREEBSD on the containing scope. | |||
2023-09-06 | GL TIME_ELAPSED_EXT as alternative to TIME_ELAPSED | Erik Kundiman | |
2023-09-06 | glDrawBuffers instead of glDrawBuffer | Erik Kundiman | |
since the latter is less portable. I'm guessing 1st arg is 0 since the condition is when mTex is empty. | |||
2023-09-06 | Suffixless GL_LUMINANCE(_ALPHA) | Erik Kundiman | |
for those that don't implement the 8 suffixed ones. | |||
2023-09-06 | Check for GL_BGRA_EXT before compiling its code | Erik Kundiman | |
2023-09-06 | Check texture compression implementations | Erik Kundiman | |
before compiling its code. | |||
2023-09-06 | Preprocess anisotropy related code | Erik Kundiman | |
2023-09-06 | GL_EXT_draw's can be used for transform feedback | Erik Kundiman | |
2023-09-06 | EXT_disjoint_timer_query as alternative to ARB's | Erik Kundiman | |
2023-09-06 | Disable glFlushMappedBufferRangeAPPLE use | Erik Kundiman | |
2023-09-06 | Core profile glFlushMappedBufferRange function | Erik Kundiman | |
replacing its APPLE counterpart. | |||
2023-09-06 | GL_EXT_map_buffer_range as an alternative to ARB's | Erik Kundiman | |
2023-09-06 | Disable glBufferParameteriAPPLE use | Erik Kundiman | |
2023-09-06 | Always compile vertex array code | Erik Kundiman | |
So that, especially modern, GL implementations that do have vertex array but don't have the legacy GL_ARB_vertex_array_object defined have such code compiled too. | |||
2023-09-06 | Core profile glBlendFuncSeparate | Erik Kundiman | |
replacing its EXT suffixed counterpart. | |||
2023-09-06 | Khronos debug as an alternative to ARB's | Erik Kundiman | |
2023-09-06 | Lose the _ARB suffix from many macros | Erik Kundiman | |
so the macros can be used on platforms that don't have ARB specs. | |||
2023-09-06 | Some GL_VERSION_2_0 sampler implementor only code | Erik Kundiman | |
preprocessed so it doesn't get compiled on non implementors. | |||
2023-09-06 | Core profile query related functions | Erik Kundiman | |
replacing their legacy ARB counterparts. | |||
2023-09-06 | Core profile buffer related functions | Erik Kundiman | |
replacing their legacy ARB counterparts. | |||
2023-09-06 | Left out from previous commit | Erik Kundiman | |
2023-09-06 | Core profile vertex attribute related functions | Erik Kundiman | |
replacing legacy ARB versions. | |||
2023-09-06 | Core profile uniform related functions | Erik Kundiman | |
replacing legacy ARB versions. | |||
2023-09-06 | Core profile program object related functions | Erik Kundiman | |
Whether to create/delete, or take the program object as an argument. Include ones for attaching & detaching shaders too, ones that deal with attributes & uniforms and so on, etc.. Replacing legacy ARB versions. | |||
2023-09-06 | Core profile shader functions, macros & type | Erik Kundiman | |
replacing legacy ARB versions. | |||
2023-09-06 | Core profile glCreateShader & return type GLuint | Erik Kundiman | |
to replace the less portable ARB versions. | |||
2023-09-05 | Preprocess non portable GL funcs & macros | Erik Kundiman | |
so that implementations that don't include a certain GL implementation won't fail trying to compile the code. | |||
2023-09-05 | Exclude FBSD from more GL function redefinitions | Erik Kundiman | |
at the same time revert to less difference from upstream. | |||
2023-09-05 | Comment out redefinitions of GL functions | Erik Kundiman | |
which are mostly ARB ones, and instead we define GLEXT prototypes to be true so we still get access to the functions. | |||
2023-08-24 | Merge tag '6.6.14-release' | Erik Kundiman | |
source for viewer 6.6.14.581101 | |||
2023-08-22 | Can link to libglvnd, no need to set LEGACY pref | Erik Kundiman | |
2023-07-29 | The Linden libraries can be installed now | Erik Kundiman | |
Useful when installed as shared libraries, so other viewer executables can share these libraries. | |||
2023-07-19 | Include FreeBSD macro variable for GL related code | Erik Kundiman | |
2023-07-17 | Merge branch 'main' into DRTVWR-582-maint-U | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/llcommon/llerrorthread.cpp | |||
2023-04-03 | SL-18330: Remove some set-but-unused vars flagged by Xcode 14.3. | Nat Goodspeed | |
2023-03-30 | Merge branch 'main' into DRTVWR-580-maint-T | Andrey Lihatskiy | |
2023-03-24 | SL-17045 LSL editor cursor position desynchronization | Alexander Gavriliuk | |
2023-03-21 | SL-19266 Potential Use-After-Free in LLImageGL::setImage | Alexander Gavriliuk | |
2022-10-24 | Merge master into DRTVWR-568 (and fix conflicts) | Callum Linden | |
2022-09-16 | Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵ | Nicky Dasmijn | |
DRTVWR-568_cmake | |||
2022-09-15 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llmodelpreview.h | |||
2022-07-06 | SL-17732 std_bad_alloc at setManualImage | Andrey Kleshchev | |
2022-06-29 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp | |||
2022-06-15 | SL-17584 Frame buffer object is now nessesary to run viewer | Andrey Kleshchev | |
2022-06-15 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev | |
2022-06-05 | Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵ | Nicky | |
DRTVWR-543-maint_cmake | |||
2022-05-27 | DRTVWR-543 post-merge cleanup | Andrey Lihatskiy | |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-05-26 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev | |
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread. |