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AgeCommit message (Expand)Author
2024-02-20viewer#840 Xcode buildfixAndrey Lihatskiy
2024-02-20Fix incorrect datatype being assigned to GLbooleanAnsariel
2024-02-20Convert BOOL to bool in llrenderAnsariel
2024-02-18misc: BOOL to boolLars Næsbye Christensen
2024-02-17More BOOL to bool replacements primarily in llappearance and llxmlAnsariel
2024-02-12llrender: BOOL (int) to real boolLars Næsbye Christensen
2024-01-11Rename OS X to macOS, mostly in commentsLars Næsbye Christensen
2024-01-08Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
2023-12-21SL-20743 Use LLMutex in LLImageBase for internal data thread-safetyAlexander Gavriliuk
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ow...RunitaiLinden
2023-10-25Fix DRTVWR-559 std::array usage in llrender and llprimitive after mergeBrad Linden
2023-10-23SL-20498 Preserve default probe when resetting reflection probes.RunitaiLinden
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
2023-09-28Fix integer overflow when framebuffers are extremely high resolution resultin...Rye Mutt
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-05SL-19709 Fix for fullbright shiny not factoring out exposure (update)Alexander Gavriliuk
2023-08-23Merge branch main (DRTVWR-582) into DRTVWR-567Andrey Kleshchev
2023-08-22SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.RunitaiLinden
2023-07-18Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)Brad Linden
2023-07-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-17Merge branch 'main' (DRTVWR-580) into DRTVWR-567Andrey Kleshchev
2023-07-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-07-12SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable...Cosmic Linden
2023-06-11Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-26Addressing some performance related feedback with SSR getting drastically slo...Jonathan "Geenz" Goodman
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
2023-05-17SL-19655 Clean up some missed "texture2D" vs "texture" (thanks Rye)RunitaiLinden
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-05-15SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...RunitaiLinden
2023-05-11Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-11Finally get glossy SSR up.Jonathan "Geenz" Goodman
2023-05-08SL-19690: Follow up on Rye Mutt's fix for shutdown crashes.Nat Goodspeed
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...RunitaiLinden
2023-04-27SL-19197 Fix for crash in LLRenderTarget::releaseRunitaiLinden
2023-04-26DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...RunitaiLinden
2023-04-14Move mipmap generation into LLRenderTarget.Jonathan "Geenz" Goodman
2023-04-12Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactorJonathan "Geenz" Goodman
2023-04-12Fixed DoFJonathan "Geenz" Goodman
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...RunitaiLinden
2023-04-10Get DoF workingJonathan "Geenz" Goodman
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...Dave Parks
2023-04-05SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)RunitaiLinden
2023-04-05SL-19538 Followup -- tune exposure parameters and clamp local light ambiance....RunitaiLinden