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AgeCommit message (Expand)Author
2018-11-15Remove compilation and linkage of deferredUtil and indirect GLSL helper objec...Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Add missing new shader files.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-10-29SL-9977Graham Linden
2018-10-10Fix names of WATER_BLUR_MULTIPILER.Graham Linden
2018-10-09SL-1289Graham Linden
2018-10-08SL-9751Graham Linden
2018-10-05SL-1925Graham Linden
2018-09-26MergeRider Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-09-10Move fname back inside class loop. grumble stringstream grumble.Graham Linden
2018-09-10Pull fname out of class loop so we can see which actual shader file we were t...Graham Linden
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what we...Graham Linden
2018-09-04MergeGraham Linden
2018-09-048283/4 WIPGraham Linden
2018-09-04Merge and fix MAINT-9087 and MAINT-9084Graham Linden
2018-08-30MAINT-9064Graham Linden
2018-08-03MergeRider Linden
2018-07-26MAINT-8923 Better allocation failure handling, createGLTexture crashesandreykproductengine
2018-07-10Make advanced atmo sky shader compile again.Graham Linden
2018-06-29MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expe...Graham Linden
2018-06-26Fix OSX bug from OLD_SELECT GLSL work-around define not being used with autom...Graham Linden
2018-06-13Mods to hook up water settings to water normals for rendering with support fo...Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to sha...Graham Linden
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
2018-06-08Add specific shader for the moon to allow different rendering at day vs night.Graham Linden
2018-06-05Fix sunlight != sunlight_color_copy and remove hack disable of clouds.Graham Linden
2018-06-05EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironmentRider Linden
2018-06-01Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ...Graham Linden
2018-06-01Fix mis-merge of LLSettingsBase and remove optimize pragmas.Graham Linden
2018-06-01Merge to 5.1.6Graham Linden
2018-06-01Modify use of sky settings, reduce complexity, and name funcs to indicate coo...Graham Linden
2018-05-31MergeRider Linden
2018-05-23MergeGraham Linden graham@lindenlab.com
2018-05-22MergeRider Linden
2018-05-18Remove MSVC debug pragmas and comment out code to dump example grids.xml file...Graham Linden graham@lindenlab.com
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-06-04MAINT-8686 Mode detailed VBO crash loggingandreykproductengine
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-20Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic to...Graham Linden graham@lindenlab.com
2018-04-20Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.Graham Linden graham@lindenlab.com
2018-04-18MergeGraham Linden graham@lindenlab.com
2018-04-18Correct EOL for last line of files.Rider Linden
2018-03-14Remove constants that are unused as of hooking up external data path.Graham Linden graham@lindenlab.com