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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2019-02-08
Replace funcs dropped in merge.
Graham Linden
2019-02-08
Merge SL-10501 fix
Graham Linden
2019-02-07
SL-10486, SL-10501, SL-10487
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-02-04
SL-10461
Graham Linden
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2019-02-01
Remove one more piece of attempted 9996 fix on ALM.
Graham Linden
2019-02-01
Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.
Graham Linden
2019-02-01
Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...
Graham Linden
2019-01-30
Eliminate helper GLSL modules depending on further GLSL modules to give Intel...
Graham Linden
2019-01-30
WIP for 10374 (reduce number of shaders linking against deferredUtil).
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-24
SL-10276
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-11-15
Remove compilation and linkage of deferredUtil and indirect GLSL helper objec...
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
Add missing new shader files.
Graham Linden
2018-11-09
Yes, Maurice, baby steps.
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-01
SL-10000 fix storing of ambient value when converting legacy settings
Graham Linden
2018-10-29
SL-9977
Graham Linden
2018-10-10
Fix names of WATER_BLUR_MULTIPILER.
Graham Linden
2018-10-09
SL-1289
Graham Linden
2018-10-08
SL-9751
Graham Linden
2018-10-05
SL-1925
Graham Linden
2018-09-26
Merge
Rider Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-09-10
Move fname back inside class loop. grumble stringstream grumble.
Graham Linden
2018-09-10
Pull fname out of class loop so we can see which actual shader file we were t...
Graham Linden
2018-09-07
Fix createDensityProfileLayer dropping passed in values.
Graham Linden
2018-09-06
Fix tex format mismatch between what libatmosphere was generating and what we...
Graham Linden
2018-09-04
Merge
Graham Linden
2018-09-04
8283/4 WIP
Graham Linden
2018-09-04
Merge and fix MAINT-9087 and MAINT-9084
Graham Linden
2018-08-30
MAINT-9064
Graham Linden
2018-08-03
Merge
Rider Linden
2018-07-26
MAINT-8923 Better allocation failure handling, createGLTexture crashes
andreykproductengine
2018-07-10
Make advanced atmo sky shader compile again.
Graham Linden
2018-06-29
MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expe...
Graham Linden
2018-06-26
Fix OSX bug from OLD_SELECT GLSL work-around define not being used with autom...
Graham Linden
2018-06-13
Mods to hook up water settings to water normals for rendering with support fo...
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-06-11
Make cloud rendering use textures defined in sky settings and add code to sha...
Graham Linden
2018-06-11
Fix water fog consolidation in underwater shaders.
Graham Linden
2018-06-08
Add specific shader for the moon to allow different rendering at day vs night.
Graham Linden
2018-06-05
Fix sunlight != sunlight_color_copy and remove hack disable of clouds.
Graham Linden
2018-06-05
EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironment
Rider Linden
2018-06-01
Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ...
Graham Linden
2018-06-01
Fix mis-merge of LLSettingsBase and remove optimize pragmas.
Graham Linden
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