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2018-04-20Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic to...Graham Linden graham@lindenlab.com
2018-04-20Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.Graham Linden graham@lindenlab.com
2018-04-18MergeGraham Linden graham@lindenlab.com
2018-04-18Correct EOL for last line of files.Rider Linden
2018-03-14Remove constants that are unused as of hooking up external data path.Graham Linden graham@lindenlab.com
2018-03-14Fix up atmospheric helpers and transport shader for adv atmo path.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12Remove optimize pragma.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
2018-03-07MergeRider Linden
2018-03-06Reference updated libatmosphere package.Graham Linden graham@lindenlab.com
2018-03-06Modify use of linkable shader from libatmosphere.Graham Linden graham@lindenlab.com
2018-03-03Remove MSVC pragmas breaking OSX build.Graham Linden graham@lindenlab.com
2018-03-03Fix 16F enum for compat w/ SL gl headers on Mac.Graham Linden graham@lindenlab.com
2018-03-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-02-26Redo advanced atmo shader integration with SL.Graham Linden graham@lindenlab.com
2018-02-22Add settings/validations for new advanced atmo settings.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2018-03-06MAINT-6363 Normal and specular maps should not be downloaded if ALM is offAndrey Kleshchev
2018-02-27MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ...andreykproductengine
2018-02-15Add debug setting and code to allow nVidia nSight graphics debugging to captu...Graham Linden graham@lindenlab.com
2018-02-13MAINT-8146 Clearing pointersandreykproductengine
2018-02-12MAINT-8146 Remade fix with streams to save memoryandreykproductengine
2018-01-30Add construslantproductengine
2018-01-30Keep attributes name (useful for debug)ruslantproductengine
2018-01-30MAINT-8091 Removed deprecated and unused private memory poolingAndrey Kleshchev
2018-01-17Merged in lindenlab/viewer-bearAndreyL ProductEngine
2018-01-17Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-01-12MAINT-7003 Crash in LLVBOPoolandreykproductengine
2017-12-18MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()AndreyL ProductEngine
2017-12-18MAINT-8101 Added sanity check to confirm crash locationandreykproductengine
2017-11-30MergeRider Linden
2017-11-29DRTVWR-418: Merge from latest viewer-releaseNat Goodspeed
2018-01-09MAINT-8146 Fixed Installing viewer to non default path results in incorrect f...andreykproductengine
2017-11-16MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-12-26MAINT-6437 - Tile-Based Texture Animation Scales Incorrectly for Rigged Mesh ...ruslantproductengine
2017-11-03MAINT-7228 Substituted assert with errorandreykproductengine
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
2017-10-17Merged lindenlab/viewer64 into defaultThomas Nelson
2017-11-22Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-11-17MAINT-72 unmapBuffer crashandreykproductengine
2017-10-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-10-05Skys settings object active.Rider Linden
2017-10-04Rename uniform "sunlight_color_copy" to sunlight_color in shader.Rider Linden
2017-09-26Clouds still funky but better.Rider Linden
2017-09-22MergeRider Linden
2017-09-20Cleanup inside GLSLShader for uniform mapping.Rider Linden
2017-09-20DRTVWR-418: Fix C++ errors detected by Xcode 9.Nat Goodspeed