Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-14 | SL-17701 Fix for crash on AMD WHQL drivers. | Dave Parks | |
2022-09-13 | SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ↵ | Dave Parks | |
materials | |||
2022-09-06 | SL-17967 - remove some debug/devel code | Howard Stearns | |
2022-09-02 | SL-17967 Fix for confounding program and shader objects when fetching logs ↵ | Dave Parks | |
and fix for gl errors on AMD windows | |||
2022-09-02 | Merge branch 'SL-17967' of ssh://bitbucket.org/lindenlab/viewer into SL-17967 | Dave Parks | |
2022-09-02 | SL-17967 Purge OpenGL extensions (use core API only) | Dave Parks | |
2022-09-02 | SL-17967 - bad copypasta | Howard Stearns | |
2022-09-02 | SL-17967 - slightly more meaningful ogl error reporting | Howard Stearns | |
2022-09-01 | SL-17967 - block layout binding acceptable to apple | Howard Stearns | |
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns | |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns | |
2022-08-30 | Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapade | Howard Stearns | |
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks | |
2022-08-29 | SL-17967 - demonstrate what features are provided in various profiles | Howard Stearns | |
2022-08-26 | experiments for turning on opengl core profile on mac for DRTVWR-559 | Brad Kittenbrink | |
2022-08-26 | SL-17997 Follow up from beta breakers results. | Dave Parks | |
2022-08-20 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev | |
2022-06-29 | Merge branch 'master' (DRTVWR-543) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp | |||
2022-06-28 | Fix for 2-bit errors in writing to and reading from norm.w | Dave Parks | |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks | |
2022-06-27 | SL-17274: Document which shader encodesNormal includes | Ptolemy | |
2022-06-24 | SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl | Dave Parks | |
2022-06-23 | WIP adding check for existence of ARB_texture_cube_map_array extension | Brad Kittenbrink | |
2022-06-23 | fixing DRTVWR-559 glext usage on mac by upgrading to use khronos distributed ↵ | Brad Kittenbrink | |
glext.h | |||
2022-06-23 | Merged DRTVWR-559 into SL-17274_gbuffer_flags | Michael Pohoreski | |
2022-06-23 | Merged DRTVWR-559 into SL-17274_view_dir | Michael Pohoreski | |
2022-06-22 | SL-17274: Add GBuffer flag for PBR | Ptolemy | |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks | |
2022-06-21 | SL-17274: Remove hard-coded magic number checking if G-Buffer flag is set | Ptolemy | |
2022-06-21 | SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight | Ptolemy | |
2022-06-21 | SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps). | Dave Parks | |
2022-06-21 | SL-17274: Add view_dir uniform | Ptolemy | |
2022-06-10 | SL-17523 Add reflection probe ambiance to windlight settings and integrate ↵ | Dave Parks | |
with UI and ReflectionMapManager | |||
2022-06-10 | SL-17574 Add probe detail combo box to advanced graphics preferences. Fix ↵ | Dave Parks | |
spot light shadows not working in probes. | |||
2022-06-09 | SL-17483: Merge branch 'track-threadpools' into sl-17483. | Nat Goodspeed | |
This picks up ThreadPoolSizes override logic embedded in ThreadPool's constructor, plus the new static ThreadPool::getConfiguredWidth() and getWidth() methods. | |||
2022-06-09 | SL-17483: Simplify ThreadPool instantiations. | Nat Goodspeed | |
Now that LL::ThreadPool's constructor has subsumed the work of discovering a runtime override width, LLAppViewer::initGeneralThread() can simply pass the compile-time default width instead of redundantly checking ThreadPoolSizes. Also the default ThreadPool capacity has been bumped up to what "General" and "LLImageGL" were requesting, so they need not pass that explicitly or explain in comments why they're doing it. But until we start throwing work at the "General" ThreadPool, configure it down to 1 thread in settings.xml. | |||
2022-06-01 | SL-17485 Add texture memory accounting for OS X | Dave Parks | |
2022-05-27 | DRTVWR-543 post-merge cleanup | Andrey Lihatskiy | |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵ | Dave Parks | |
doing a full resolution render instead of a 512x512 render. | |||
2022-05-20 | SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation. | Dave Parks | |
2022-05-19 | SL-17286 Reflection probe alpha/fullbright support. | Dave Parks | |
2022-05-18 | SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219 | Nat Goodspeed | |
Update task branch from main project branch. | |||
2022-05-16 | Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559 | Dave Parks | |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2022-05-04 | Fix mac build for SL-17283 reflections work | Brad Kittenbrink | |
2022-05-04 | SL-17283 LLReflectionMapManager prototype. Remove snapshot code related ↵ | Dave Parks | |
overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. | |||
2022-04-29 | SL-17124 switchContext and loadShaderFile crashes | Andrey Kleshchev | |
- Do not try initializing shaders if requirements are not met or if window does not exist - Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close() - mHasMultitexture is a solid requirement, if it is not present, we won't be able to run | |||
2022-04-29 | SL-17282 prototype mixing of reflection map into legacy materials | Dave Parks | |
2022-04-28 | SL-17281 environment map prototype (stupid slow and hacky, but provides a ↵ | Dave Parks | |
way to get a "real" environment map for shader development) |